Simplify checking of container (List/HashTable, strings) sizes

- can use 'XX.empty()' instead of 'XX.size() == 0', 'XX.size() < 1' or
  'XX.size() <= 0' or for simpler coding.
  It also has the same number of characters as '!XX.size()' and /might/ be
  more readable

- many size checking had 'XX.size() > 0', 'XX.size() != 0', or 'XX.size() >= 1'
  when a simple 'XX.size()' suffices
This commit is contained in:
Mark Olesen
2009-01-10 20:28:06 +01:00
parent 16aaf5b54e
commit 95dcb6ded7
211 changed files with 713 additions and 832 deletions

View File

@ -878,7 +878,7 @@ void createAndWriteRegion
{
const polyPatch& pp = newPatches[patchI];
if (isA<processorPolyPatch>(pp) && pp.size() > 0)
if (isA<processorPolyPatch>(pp) && pp.size())
{
oldToNew[patchI] = newI++;
}
@ -1049,7 +1049,7 @@ label findCorrespondingZone
labelList regionCells = findIndices(cellRegion, regionI);
if (regionCells.size() == 0)
if (regionCells.empty())
{
// My local portion is empty. Maps to any empty cellZone. Mark with
// special value which can get overwritten by other processors.
@ -1200,7 +1200,7 @@ int main(int argc, char *argv[])
boolList blockedFace;
// Read from faceSet
if (blockedFacesName.size() > 0)
if (blockedFacesName.size())
{
faceSet blockedFaceSet(mesh, blockedFacesName);
Info<< "Read " << returnReduce(blockedFaceSet.size(), sumOp<label>())