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boundBox, octree cleanup
- added boundBox(const tmp<pointField>&) constructor for use with
coordinate systems
- moved some methods from treeBoundBox to boundBox and use VectorSpace ops
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@ -59,7 +59,7 @@ void Foam::edgeIntersections::checkEdges(const triSurface& surf)
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treeBoundBox bb(localPoints);
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scalar minSize = SMALL*bb.minDim();
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scalar minSize = SMALL * bb.minDim();
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forAll(edges, edgeI)
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{
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