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COMP: Removed override directives to remove compiler warnings
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@ -176,7 +176,7 @@ public:
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// Member Functions
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// Member Functions
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//- Read optional controls
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//- Read optional controls
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virtual bool read(const dictionary& dict) override;
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virtual bool read(const dictionary& dict);
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};
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};
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@ -324,7 +324,7 @@ protected:
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// Protected Member Functions
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// Protected Member Functions
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//- The volume mesh or surface registry being used
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//- The volume mesh or surface registry being used
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const objectRegistry& obr() const override;
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const objectRegistry& obr() const;
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//- Return the local list of face IDs
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//- Return the local list of face IDs
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inline const labelList& faceId() const;
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inline const labelList& faceId() const;
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@ -471,10 +471,10 @@ public:
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inline fileName outputDir() const;
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inline fileName outputDir() const;
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//- Read from dictionary
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//- Read from dictionary
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virtual bool read(const dictionary& dict) override;
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virtual bool read(const dictionary& dict);
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//- Calculate and write
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//- Calculate and write
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virtual bool write() override;
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virtual bool write();
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};
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};
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@ -255,10 +255,10 @@ public:
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// Public Member Functions
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// Public Member Functions
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//- Read from dictionary
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//- Read from dictionary
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virtual bool read(const dictionary& dict) override;
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virtual bool read(const dictionary& dict);
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//- Calculate and write
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//- Calculate and write
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virtual bool write() override;
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virtual bool write();
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};
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};
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@ -192,19 +192,19 @@ public:
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void verbose(const bool verbosity = true);
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void verbose(const bool verbosity = true);
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//- Read the surfMeshSamplers dictionary
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//- Read the surfMeshSamplers dictionary
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virtual bool read(const dictionary&) override;
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virtual bool read(const dictionary&);
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//- Execute, does sampling
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//- Execute, does sampling
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virtual bool execute() override;
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virtual bool execute();
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//- Write sampled values
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//- Write sampled values
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virtual bool write() override;
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virtual bool write();
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//- Update for changes of mesh - expires the surfaces
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//- Update for changes of mesh - expires the surfaces
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virtual void updateMesh(const mapPolyMesh&) override;
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virtual void updateMesh(const mapPolyMesh&);
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//- Update for mesh point-motion - expires the surfaces
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//- Update for mesh point-motion - expires the surfaces
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virtual void movePoints(const polyMesh&) override;
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virtual void movePoints(const polyMesh&);
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//- Update for changes of mesh due to readUpdate - expires the surfaces
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//- Update for changes of mesh due to readUpdate - expires the surfaces
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virtual void readUpdate(const polyMesh::readUpdateState state);
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virtual void readUpdate(const polyMesh::readUpdateState state);
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