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Tried to sort out the scripts in the tutorials but found it is messed up. Will start again from a new version from Mattijs
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@ -1,67 +0,0 @@
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/*---------------------------------------------------------------------------*\
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| ========= | |
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| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
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| \\ / O peration | Version: 1.4 |
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| \\ / A nd | Web: http://www.openfoam.org |
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| \\/ M anipulation | |
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\*---------------------------------------------------------------------------*/
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FoamFile
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{
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version 2.0;
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format ascii;
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root "";
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case "";
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instance "";
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local "";
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class volVectorField;
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object D;
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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dimensions [ 0 1 0 0 0 0 0 ];
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internalField uniform ( 0 0 0 );
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boundaryField
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{
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topSurface
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{
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type tractionDisplacement;
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traction uniform (0 0 0);
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pressure uniform 0;
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value uniform (0 0 0);
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}
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bottomSurface
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{
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type tractionDisplacement;
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traction uniform (0 0 0);
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pressure uniform 0;
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value uniform (0 0 0);
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}
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fixedEnd
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{
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type fixedValue;
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value uniform (0 0 0);
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}
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tractionEnd
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{
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type tractionDisplacement;
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traction uniform (0 10000 0);
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pressure uniform 0;
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value uniform (0 0 0);
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}
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defaultFaces
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{
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type empty;
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}
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}
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// ************************************************************************* //
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@ -1,63 +0,0 @@
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/*---------------------------------------------------------------------------*\
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| ========= | |
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| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
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| \\ / O peration | Version: 1.4 |
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| \\ / A nd | Web: http://www.openfoam.org |
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| \\/ M anipulation | |
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\*---------------------------------------------------------------------------*/
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FoamFile
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{
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version 2.0;
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format ascii;
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root "";
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case "";
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instance "";
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local "";
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class volScalarField;
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object p;
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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dimensions [ 1 -1 -2 0 0 0 0 ];
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internalField uniform 0;
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boundaryField
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{
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topSurface
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{
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type calculated;
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value uniform 0;
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}
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bottomSurface
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{
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type calculated;
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value uniform 0;
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}
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fixedEnd
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{
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type calculated;
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value uniform 0;
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}
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tractionEnd
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{
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type calculated;
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value uniform 0;
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}
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defaultFaces
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{
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type empty;
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}
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}
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// ************************************************************************* //
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