GIT: Initial state after latest Foundation merge

This commit is contained in:
Andrew Heather
2016-09-20 14:49:08 +01:00
4571 changed files with 115696 additions and 74609 deletions

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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2015 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::functionObjectLine
Description
SourceFiles
functionObjectLine.C
\*---------------------------------------------------------------------------*/
#ifndef functionObjectLine_H
#define functionObjectLine_H
#include "pathline.H"
#include "fieldVisualisationBase.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class functionObjectLine Declaration
\*---------------------------------------------------------------------------*/
class functionObjectLine
:
public pathline,
public fieldVisualisationBase
{
private:
// Private Member Functions
//- Disallow default bitwise copy construct
functionObjectLine(const functionObjectLine&);
//- Disallow default bitwise assignment
void operator=(const functionObjectLine&);
protected:
// Protected data
//- Name of function object result to render
word functionObject_;
//- Actor
vtkSmartPointer<vtkActor> actor_;
public:
//- Run-time type information
TypeName("line");
// Constructors
//- Construct from dictionary
functionObjectLine
(
const runTimePostProcessing& parent,
const dictionary& dict,
const HashPtrTable<Function1<vector>, word>& colours
);
//- Destructor
virtual ~functionObjectLine();
// Member Functions
//- Add tube(s) to scene
virtual void addGeometryToScene
(
const scalar position,
vtkRenderer* renderer
);
//- Update actors
virtual void updateActors(const scalar position);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //