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GIT: Initial state after latest Foundation merge
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src/functionObjects/graphics/runTimePostProcessing/text.H
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145
src/functionObjects/graphics/runTimePostProcessing/text.H
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/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2015 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::text
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Description
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Example of text object specification:
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\verbatim
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text1
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{
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string "text to display";
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position (0.1 0.05);
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size 18;
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bold yes;
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visible yes;
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// Optionally override default colour
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// colour (0 1 1);
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// Optional entry
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timeStamp yes; //Append solution time to string
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}
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\endverbatim
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SourceFiles
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text.C
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\*---------------------------------------------------------------------------*/
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#ifndef text_H
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#define text_H
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#include "geometryBase.H"
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#include "Tuple2.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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class vtkRenderer;
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namespace Foam
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{
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/*---------------------------------------------------------------------------*\
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Class text Declaration
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\*---------------------------------------------------------------------------*/
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class text
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:
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public geometryBase
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{
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private:
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// Private Member Functions
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//- Disallow default bitwise copy construct
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text(const text&);
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//- Disallow default bitwise assignment
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void operator=(const text&);
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protected:
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// Protected data
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//- Text
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string string_;
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//- Position
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Tuple2<scalar, scalar> position_;
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//- Size
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scalar size_;
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//- Colour
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autoPtr<Function1<vector>> colour_;
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//- Bold flag
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bool bold_;
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//- Time stamp flag
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bool timeStamp_;
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public:
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// Constructors
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//- Construct from dictionary
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text
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(
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const runTimePostProcessing& parent,
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const dictionary& dict,
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const HashPtrTable<Function1<vector>, word>& colours
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);
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//- Destructor
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virtual ~text();
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// Member Functions
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//- Add surface(s) to scene
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virtual void addGeometryToScene
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(
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const scalar position,
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vtkRenderer* renderer
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);
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//- Update actors
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virtual void updateActors(const scalar position);
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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