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Merge branch 'cvm'
This commit is contained in:
3
applications/utilities/mesh/generation/cvMesh/Make/files
Normal file
3
applications/utilities/mesh/generation/cvMesh/Make/files
Normal file
@ -0,0 +1,3 @@
|
||||
cvMesh.C
|
||||
|
||||
EXE = $(FOAM_APPBIN)/cvMesh
|
||||
26
applications/utilities/mesh/generation/cvMesh/Make/options
Normal file
26
applications/utilities/mesh/generation/cvMesh/Make/options
Normal file
@ -0,0 +1,26 @@
|
||||
EXE_DEBUG = -DFULLDEBUG -g -O0
|
||||
EXE_FROUNDING_MATH = -frounding-math
|
||||
EXE_NDEBUG = -DNDEBUG
|
||||
|
||||
include $(GENERAL_RULES)/CGAL
|
||||
|
||||
EXE_INC = \
|
||||
${EXE_FROUNDING_MATH} \
|
||||
${EXE_NDEBUG} \
|
||||
${CGAL_INC} \
|
||||
-I$(LIB_SRC)/mesh/conformalVoronoiMesh/lnInclude \
|
||||
-I$(LIB_SRC)/finiteVolume/lnInclude \
|
||||
-I$(LIB_SRC)/meshTools/lnInclude \
|
||||
-I$(LIB_SRC)/parallel/decompose/decompositionMethods/lnInclude \
|
||||
-I$(LIB_SRC)/edgeMesh/lnInclude \
|
||||
-I$(LIB_SRC)/dynamicMesh/lnInclude \
|
||||
-I$(LIB_SRC)/triSurface/lnInclude
|
||||
|
||||
EXE_LIBS = \
|
||||
$(CGAL_LIBS) \
|
||||
-lconformalVoronoiMesh \
|
||||
-lmeshTools \
|
||||
-ldecompositionMethods -L$(FOAM_LIBBIN)/dummy -lscotchDecomp \
|
||||
-ledgeMesh \
|
||||
-ltriSurface \
|
||||
-ldynamicMesh
|
||||
82
applications/utilities/mesh/generation/cvMesh/cvMesh.C
Normal file
82
applications/utilities/mesh/generation/cvMesh/cvMesh.C
Normal file
@ -0,0 +1,82 @@
|
||||
/*---------------------------------------------------------------------------*\
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2008-2011 OpenCFD Ltd.
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
This file is part of OpenFOAM.
|
||||
|
||||
OpenFOAM is free software: you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Application
|
||||
cvMesh
|
||||
|
||||
Description
|
||||
Conformal Voronoi automatic mesh generator
|
||||
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "fvCFD.H"
|
||||
#include "conformalVoronoiMesh.H"
|
||||
|
||||
using namespace Foam;
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
# include "setRootCase.H"
|
||||
# include "createTime.H"
|
||||
runTime.functionObjects().off();
|
||||
|
||||
IOdictionary cvMeshDict
|
||||
(
|
||||
IOobject
|
||||
(
|
||||
"cvMeshDict",
|
||||
runTime.system(),
|
||||
runTime,
|
||||
IOobject::MUST_READ_IF_MODIFIED,
|
||||
IOobject::NO_WRITE
|
||||
)
|
||||
);
|
||||
|
||||
conformalVoronoiMesh mesh(runTime, cvMeshDict);
|
||||
|
||||
while (runTime.loop())
|
||||
{
|
||||
Info<< nl << "Time = " << runTime.timeName() << endl;
|
||||
|
||||
mesh.move();
|
||||
|
||||
Info<< nl << "ExecutionTime = " << runTime.elapsedCpuTime() << " s"
|
||||
<< " ClockTime = " << runTime.elapsedClockTime() << " s"
|
||||
<< nl << endl;
|
||||
}
|
||||
|
||||
mesh.writeMesh(runTime.constant());
|
||||
|
||||
Info<< nl << "ExecutionTime = " << runTime.elapsedCpuTime() << " s"
|
||||
<< " ClockTime = " << runTime.elapsedClockTime() << " s"
|
||||
<< nl << endl;
|
||||
|
||||
Info<< nl << "End" << nl << endl;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
// ************************************************************************* //
|
||||
496
applications/utilities/mesh/generation/cvMesh/cvMeshDict
Normal file
496
applications/utilities/mesh/generation/cvMesh/cvMeshDict
Normal file
@ -0,0 +1,496 @@
|
||||
/*--------------------------------*- C++ -*----------------------------------*\
|
||||
| ========= | |
|
||||
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
|
||||
| \\ / O peration | Version: dev |
|
||||
| \\ / A nd | Web: www.OpenFOAM.com |
|
||||
| \\/ M anipulation | |
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
FoamFile
|
||||
{
|
||||
version 2.0;
|
||||
format ascii;
|
||||
class dictionary;
|
||||
object cvMeshDict;
|
||||
}
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
|
||||
/*
|
||||
|
||||
Control dictionary for cvMesh - polyhedral mesh generator.
|
||||
|
||||
cvMesh phases:
|
||||
1. fill volume with initial points (initialPoints subdictionary). An option
|
||||
is to reread from previous set of points.
|
||||
|
||||
2. internal point motion (motionControl subdictionary)
|
||||
|
||||
3. every once in a while add point duplets/triplets to conform to
|
||||
surfaces and features (surfaceConformation subdictionary)
|
||||
|
||||
4. back to 2
|
||||
|
||||
5. construct polyMesh.
|
||||
- filter (polyMeshFiltering subdictionary)
|
||||
- check (meshQualityControls subdictionary) and undo filtering
|
||||
|
||||
|
||||
See also cvControls.H in the conformalVoronoiMesh library
|
||||
|
||||
*/
|
||||
|
||||
|
||||
// Important:
|
||||
// ----------
|
||||
// Any scalar with a name <name>Coeff specifies a value that will be implemented
|
||||
// as a faction of the local target cell size
|
||||
// Any scalar with a name <name>Size specifies an absolute size.
|
||||
|
||||
|
||||
// Geometry. Definition of all surfaces. All surfaces are of class
|
||||
// searchableSurface.
|
||||
// Surfaces need to be (almost) closed - use closedTriSurfaceMesh
|
||||
// if they are not topologically closed. Surfaces need to be oriented so
|
||||
// the space to be meshed is always on the inside of all surfaces. Use e.g.
|
||||
// surfaceOrient.
|
||||
geometry
|
||||
{
|
||||
// Surface to conform to
|
||||
flange.obj
|
||||
{
|
||||
type triSurfaceMesh;
|
||||
}
|
||||
|
||||
// Surface used for cell size control
|
||||
ref7.stl
|
||||
{
|
||||
name ref7;
|
||||
type triSurfaceMesh;
|
||||
}
|
||||
|
||||
// Surface used for cell size control
|
||||
tunnel_APPROACH_INLET.obj
|
||||
{
|
||||
type triSurfaceMesh;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Controls for conforming to the surfaces.
|
||||
surfaceConformation
|
||||
{
|
||||
// A point inside surfaces that is inside mesh.
|
||||
locationInMesh (0 0 0);
|
||||
|
||||
// How far apart are point-duplets generated. Balance this between
|
||||
// - very low distance: little chance of interference from other
|
||||
// surfaces
|
||||
// - largish distance: less non-orthogonality in final cell
|
||||
// (circumcentre far away from centroid)
|
||||
pointPairDistanceCoeff 0.1;
|
||||
|
||||
// Mixed feature points - connected to both inside and outside edges.
|
||||
// Recreated by inserting triplets of points to recreate a single edge.
|
||||
// Done for all edges emanating from point. triplets of points get inserted
|
||||
// mixedFeaturePointPPDistanceCoeff distance away from feature point.
|
||||
// Set to a negative number to disable.
|
||||
mixedFeaturePointPPDistanceCoeff 5.0; //-1;
|
||||
|
||||
// Distance to a feature point within which surface and edge
|
||||
// conformation points are excluded - fraction of the local target
|
||||
// cell size
|
||||
featurePointExclusionDistanceCoeff 0.4;
|
||||
|
||||
// Distance to an existing feature edge conformation location
|
||||
// within which other edge conformation location are excluded -
|
||||
// fraction of the local target cell size
|
||||
featureEdgeExclusionDistanceCoeff 0.2;
|
||||
|
||||
// Optimisation: do not check for surface intersection (of dual edges)
|
||||
// for points near to surface.
|
||||
surfaceSearchDistanceCoeff 2.5;
|
||||
|
||||
// Maximum allowable protrusion through the surface before
|
||||
// conformation points are added - fraction of the local target
|
||||
// cell size. These small protusions are (hopefully) done by mesh filtering
|
||||
// instead.
|
||||
maxSurfaceProtrusionCoeff 0.1;
|
||||
|
||||
// If feature edge with large angle (so more than 125 degrees) introduce
|
||||
// additional points to create two half angled cells (= mitering).
|
||||
maxQuadAngle 125;
|
||||
|
||||
// Frequency to redo surface conformation (expensive).
|
||||
surfaceConformationRebuildFrequency 10;
|
||||
|
||||
// Initial and intermediate controls
|
||||
coarseConformationControls
|
||||
{
|
||||
// Initial conformation
|
||||
initial
|
||||
{
|
||||
// We've got a point poking through the surface. Don't do any
|
||||
// surface conformation if near feature edge (since feature edge
|
||||
// conformation should have priority)
|
||||
|
||||
// distance to search for near feature edges
|
||||
edgeSearchDistCoeff 1.1;
|
||||
|
||||
// Proximity to a feature edge where a surface hit is
|
||||
// not created, only the edge conformation is created
|
||||
// - fraction of the local target cell size. Coarse
|
||||
// conformation, initial protrusion tests.
|
||||
surfacePtReplaceDistCoeff 0.5;
|
||||
}
|
||||
|
||||
// Same for iterations
|
||||
iteration
|
||||
{
|
||||
edgeSearchDistCoeff 1.25;
|
||||
surfacePtReplaceDistCoeff 0.7;
|
||||
}
|
||||
|
||||
// Stop either at maxIterations or if the number of surface pokes
|
||||
// is very small (iterationToInitialHitRatioLimit * initial number)
|
||||
// Note: perhaps iterationToInitialHitRatioLimit should be absolute
|
||||
// count?
|
||||
maxIterations 15;
|
||||
|
||||
iterationToInitialHitRatioLimit 0.001;
|
||||
}
|
||||
|
||||
// Final (at endTime) controls
|
||||
fineConformationControls
|
||||
{
|
||||
initial
|
||||
{
|
||||
edgeSearchDistCoeff 1.1;
|
||||
surfacePtReplaceDistCoeff 0.5;
|
||||
}
|
||||
|
||||
iteration
|
||||
{
|
||||
edgeSearchDistCoeff 1.25;
|
||||
surfacePtReplaceDistCoeff 0.7;
|
||||
}
|
||||
|
||||
maxIterations 15;
|
||||
|
||||
iterationToInitialHitRatioLimit 0.001;
|
||||
}
|
||||
|
||||
// Geometry to mesh to
|
||||
geometryToConformTo
|
||||
{
|
||||
flange.obj
|
||||
{
|
||||
featureMethod extendedFeatureEdgeMesh; // or none;
|
||||
extendedFeatureEdgeMesh "flange.extendedFeatureEdgeMesh";
|
||||
}
|
||||
}
|
||||
|
||||
// Additional features.
|
||||
additionalFeatures
|
||||
{
|
||||
//line
|
||||
//{
|
||||
// featureMethod extendedFeatureEdgeMesh; // or none;
|
||||
// extendedFeatureEdgeMesh "line.extendedFeatureEdgeMesh";
|
||||
//}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Controls for seeding initial points and general control of the target
|
||||
// cell size (used everywhere)
|
||||
initialPoints
|
||||
{
|
||||
// Do not place point closer than minimumSurfaceDistanceCoeff
|
||||
// to the surface. Is fraction of local target cell size (see below)
|
||||
minimumSurfaceDistanceCoeff 0.55;
|
||||
|
||||
initialPointsMethod autoDensity;
|
||||
// initialPointsMethod uniformGrid;
|
||||
// initialPointsMethod bodyCentredCubic;
|
||||
// initialPointsMethod pointFile;
|
||||
|
||||
|
||||
// Take boundbox of all geometry. Sample with this box. If too much
|
||||
// samples in box (due to target cell size) split box.
|
||||
autoDensityDetails
|
||||
{
|
||||
// Initial number of refinement levels. Needs to be enough to pick
|
||||
// up features due to size ratio. If not enough it will take longer
|
||||
// to determine point seeding.
|
||||
minLevels 4;
|
||||
// Split box if ratio of min to max cell size larger than maxSizeRatio
|
||||
maxSizeRatio 5.0;
|
||||
// Per box sample 5x5x5 internally
|
||||
sampleResolution 5;
|
||||
// Additionally per face of the box sample 5x5
|
||||
surfaceSampleResolution 5;
|
||||
}
|
||||
|
||||
uniformGridDetails
|
||||
{
|
||||
// Absolute cell size.
|
||||
initialCellSize 0.0015;
|
||||
randomiseInitialGrid yes;
|
||||
randomPerturbationCoeff 0.02;
|
||||
}
|
||||
|
||||
bodyCentredCubicDetails
|
||||
{
|
||||
initialCellSize 0.0015;
|
||||
randomiseInitialGrid no;
|
||||
randomPerturbationCoeff 0.1;
|
||||
}
|
||||
|
||||
pointFileDetails
|
||||
{
|
||||
// Reads points from file. Still rejects points that are too
|
||||
// close to the surface (minimumSurfaceDistanceCoeff) or on the
|
||||
// wrong side of the surfaces.
|
||||
pointFile "constant/internalDelaunayVertices";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Control size of voronoi cells i.e. distance between points. This
|
||||
// determines the target cell size which is used everywhere.
|
||||
// It determines the cell size given a location. It then uses all
|
||||
// the rules
|
||||
// - defaultCellSize
|
||||
// - cellSizeControlGeometry
|
||||
// to determine target cell size. Rule with highest priority wins. If same
|
||||
// priority smallest cell size wins.
|
||||
motionControl
|
||||
{
|
||||
// Absolute cell size of back ground mesh. This is the maximum cell size.
|
||||
defaultCellSize 0.00075;
|
||||
|
||||
// Assign a priority to all requests for cell sizes, the highest overrules.
|
||||
defaultPriority 0;
|
||||
|
||||
cellSizeControlGeometry
|
||||
{
|
||||
ref7_outside
|
||||
{
|
||||
// optional name of geometry
|
||||
surface ref7;
|
||||
priority 1;
|
||||
mode outside;//inside/bothSides
|
||||
cellSizeFunction linearDistance;
|
||||
|
||||
// cellSizeFunctions:
|
||||
// uniform : uniform size
|
||||
// uniformDistance : fixed size for all within distance
|
||||
// linearSpatial : grading in specified direction only
|
||||
// linearDistance : vary linearly as distance to surface
|
||||
// surfaceOffsetLinearDistance : constant close to surface then
|
||||
// fade like linearDistance
|
||||
|
||||
// Vary from surfaceCellSize (close to the surface) to
|
||||
// distanceCellSize (further than 'distance')
|
||||
linearDistanceCoeffs
|
||||
{
|
||||
surfaceCellSize 1e-5; // absolute size
|
||||
distanceCellSize $defaultCellSize;
|
||||
distance 1.0;
|
||||
}
|
||||
}
|
||||
|
||||
tunnel_APPROACH_INLET.obj
|
||||
{
|
||||
priority 1;
|
||||
mode bothSides;
|
||||
cellSizeFunction surfaceOffsetLinearDistance;
|
||||
// Constant within a certain distance then linear fade away.
|
||||
// Good for layers.
|
||||
surfaceOffsetLinearDistanceCoeffs
|
||||
{
|
||||
surfaceCellSize 1e-5;
|
||||
distanceCellSize $defaultCellSize;
|
||||
surfaceOffset 0.1;
|
||||
totalDistance 1.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Underrelaxation for point motion. Simulated annealing: starts off at 1
|
||||
// and lowers to 0 (at simulation endTime) to converge points.
|
||||
// adaptiveLinear is preferred choice.
|
||||
// Points move by e.g. 10% of tet size.
|
||||
relaxationModel adaptiveLinear; //rampHoldFall
|
||||
|
||||
adaptiveLinearCoeffs
|
||||
{
|
||||
relaxationStart 1.0;
|
||||
relaxationEnd 0.0;
|
||||
}
|
||||
|
||||
// Output lots and lots of .obj files
|
||||
objOutput no;
|
||||
|
||||
// Timing and memory usage.
|
||||
timeChecks yes;
|
||||
|
||||
// Number of rays in plane parallel to nearest surface. Used to detect
|
||||
// next closest surfaces. Used to work out alignment (three vectors)
|
||||
// to surface.
|
||||
// Note that only the initial points (from the seeding) calculate this
|
||||
// information so if these are not fine enough the alignment will
|
||||
// not be correct. (any points added during the running will lookup
|
||||
// this information from the nearest initial point since it is
|
||||
// expensive)
|
||||
alignmentSearchSpokes 36;
|
||||
|
||||
// For each delaunay edge (between two vertices, becomes
|
||||
// the Voronoi face normal) snap to the alignment direction if within
|
||||
// alignmentAcceptanceAngle. Slightly > 45 is a good choice - prevents
|
||||
// flipping.
|
||||
alignmentAcceptanceAngle 48;
|
||||
|
||||
// How often to rebuild the alignment info (expensive)
|
||||
sizeAndAlignmentRebuildFrequency 20;
|
||||
|
||||
// When to insert points. Not advisable change to
|
||||
// these settings.
|
||||
pointInsertionCriteria
|
||||
{
|
||||
// If edge larger than 1.75 target cell size
|
||||
// (so tets too large/stretched) insert point
|
||||
cellCentreDistCoeff 1.75;
|
||||
// Do not insert point if voronoi face (on edge) very small.
|
||||
faceAreaRatioCoeff 0.0025;
|
||||
// Insert point only if edge closely aligned to local alignment
|
||||
// direction.
|
||||
acceptanceAngle 21.5;
|
||||
}
|
||||
|
||||
// Opposite: remove point if mesh too compressed. Do not change these
|
||||
// settings.
|
||||
pointRemovalCriteria
|
||||
{
|
||||
cellCentreDistCoeff 0.65;
|
||||
}
|
||||
|
||||
// How to determine the point motion. All edges got some direction.
|
||||
// Sum all edge contributions to determine point motion. Weigh by
|
||||
// face area so motion is preferentially determined by large faces
|
||||
// (or more importantly ignore contribution from small faces).
|
||||
// Do not change these settings.
|
||||
faceAreaWeightModel piecewiseLinearRamp;
|
||||
|
||||
piecewiseLinearRampCoeffs
|
||||
{
|
||||
lowerAreaFraction 0.5;
|
||||
upperAreaFraction 1.0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// After simulation, when converting to polyMesh, filter out small faces/edges.
|
||||
// Do not change. See cvControls.H
|
||||
polyMeshFiltering
|
||||
{
|
||||
// Write the underlying Delaunay tet mesh at output time
|
||||
writeTetDualMesh false; //true;
|
||||
|
||||
// Upper limit on the size of faces to be filtered.
|
||||
// fraction of the local target cell size
|
||||
filterSizeCoeff 0.2;
|
||||
|
||||
// Upper limit on how close two dual vertices can be before
|
||||
// being merged, fraction of the local target cell size
|
||||
mergeClosenessCoeff 1e-9;
|
||||
|
||||
// To not filter: set maxNonOrtho to 1 (so check fails) and then
|
||||
// set continueFilteringOnBadInitialPolyMesh to false.
|
||||
continueFilteringOnBadInitialPolyMesh true;
|
||||
|
||||
// When a face is "bad", what fraction should the filterSizeCoeff be
|
||||
// reduced by. Recursive, so for a filterCount value of fC, the
|
||||
// filterSizeCoeff is reduced by pow(filterErrorReductionCoeff, fC)
|
||||
filterErrorReductionCoeff 0.5;
|
||||
|
||||
// Maximum number of filterCount applications before a face
|
||||
// is not attempted to be filtered
|
||||
filterCountSkipThreshold 4;
|
||||
|
||||
// Maximum number of permissible iterations of the face collapse
|
||||
// algorithm. The value to choose will be related the maximum number
|
||||
// of points on a face that is to be collapsed and how many faces
|
||||
// around it need to be collapsed.
|
||||
maxCollapseIterations 25;
|
||||
|
||||
// Maximum number of times an to allow an equal faceSet to be
|
||||
// returned from the face quality assessment before stopping iterations
|
||||
// to break an infinitie loop.
|
||||
maxConsecutiveEqualFaceSets 5;
|
||||
// Remove little steps (almost perp to surface) by collapsing face.
|
||||
surfaceStepFaceAngle 80;
|
||||
// Do not collapse face to edge if should become edges
|
||||
edgeCollapseGuardFraction 0.3;
|
||||
// Only collapse face to point if high aspect ratio
|
||||
maxCollapseFaceToPointSideLengthCoeff 0.35;
|
||||
}
|
||||
|
||||
|
||||
// Generic mesh quality settings. At any undoable phase these determine
|
||||
// where to undo. Same as in snappyHexMeshDict
|
||||
meshQualityControls
|
||||
{
|
||||
//- Maximum non-orthogonality allowed. Set to 180 to disable.
|
||||
maxNonOrtho 65;
|
||||
|
||||
//- Max skewness allowed. Set to <0 to disable.
|
||||
maxBoundarySkewness 50;
|
||||
maxInternalSkewness 10;
|
||||
|
||||
//- Max concaveness allowed. Is angle (in degrees) below which concavity
|
||||
// is allowed. 0 is straight face, <0 would be convex face.
|
||||
// Set to 180 to disable.
|
||||
maxConcave 80;
|
||||
|
||||
//- Minimum pyramid volume. Is absolute volume of cell pyramid.
|
||||
// Set to a sensible fraction of the smallest cell volume expected.
|
||||
// Set to very negative number (e.g. -1E30) to disable.
|
||||
minVol -1E30;
|
||||
|
||||
//- Minimum quality of the tet formed by the
|
||||
// variable base point minimum decomposition triangles and
|
||||
// the cell centre (so not face-centre decomposition).
|
||||
// This has to be a positive number for tracking
|
||||
// to work. Set to very negative number (e.g. -1E30) to
|
||||
// disable.
|
||||
// <0 = inside out tet,
|
||||
// 0 = flat tet
|
||||
// 1 = regular tet
|
||||
minTetQuality 1e-30;
|
||||
|
||||
//- Minimum absolute face area. Set to <0 to disable.
|
||||
minArea -1;
|
||||
|
||||
//- Minimum face twist. Set to <-1 to disable. dot product of face normal
|
||||
//- and face centre triangles normal
|
||||
minTwist 0.02;
|
||||
|
||||
//- minimum normalised cell determinant
|
||||
//- 1 = hex, <= 0 = folded or flattened illegal cell
|
||||
minDeterminant 0.001;
|
||||
|
||||
//- minFaceWeight (0 -> 0.5)
|
||||
minFaceWeight 0.02;
|
||||
|
||||
//- minVolRatio (0 -> 1)
|
||||
minVolRatio 0.01;
|
||||
|
||||
//must be >0 for Fluent compatibility
|
||||
minTriangleTwist -1;
|
||||
}
|
||||
|
||||
|
||||
// ************************************************************************* //
|
||||
Reference in New Issue
Block a user