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Replace a few uses of triSurface with the more general meshedSurface.
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@ -1,6 +1,6 @@
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EXE_INC = \
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-I$(LIB_SRC)/triSurface/lnInclude
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-I$(LIB_SRC)/surfMesh/lnInclude
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EXE_LIBS = \
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-lmeshTools \
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-ltriSurface
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-lsurfMesh
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@ -23,18 +23,16 @@ License
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Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Description
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Finds nearest triangle and vertex.
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Finds nearest face and vertex.
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\*---------------------------------------------------------------------------*/
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#include "triSurface.H"
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#include "argList.H"
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#include "OFstream.H"
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#ifndef namespaceFoam
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#define namespaceFoam
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using namespace Foam;
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#endif
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#include "MeshedSurfaces.H"
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using namespace Foam;
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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@ -44,9 +42,9 @@ int main(int argc, char *argv[])
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{
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argList::noParallel();
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argList::validArgs.clear();
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argList::addOption("x", "X");
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argList::addOption("y", "Y");
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argList::addOption("z", "Z");
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argList::addOption("x", "X", "The point x-coordinate (if non-zero)");
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argList::addOption("y", "Y", "The point y-coordinate (if non-zero)");
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argList::addOption("z", "Z", "The point y-coordinate (if non-zero)");
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argList::validArgs.append("surface file");
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@ -54,15 +52,15 @@ int main(int argc, char *argv[])
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point samplePt
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(
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args.optionRead<scalar>("x"),
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args.optionRead<scalar>("y"),
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args.optionRead<scalar>("z")
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args.optionLookupOrDefault<scalar>("x", 0),
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args.optionLookupOrDefault<scalar>("y", 0),
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args.optionLookupOrDefault<scalar>("z", 0)
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);
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Info<< "Looking for nearest face/vertex to " << samplePt << endl;
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Info<< "Reading surf1 ..." << endl;
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triSurface surf1(args.additionalArgs()[0]);
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Info<< "Reading surf ..." << endl;
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meshedSurface surf1(args.additionalArgs()[0]);
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//
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// Nearest vertex
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@ -83,11 +81,11 @@ int main(int argc, char *argv[])
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}
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}
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Info<< "Nearest vertex:" << endl
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<< " index :" << minIndex << " (in localPoints)" << endl
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Info<< "Nearest vertex:" << nl
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<< " index :" << minIndex << " (in localPoints)" << nl
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<< " index :" << surf1.meshPoints()[minIndex]
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<< " (in points)" << endl
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<< " coordinates:" << localPoints[minIndex] << endl
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<< " (in points)" << nl
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<< " coordinates:" << localPoints[minIndex] << nl
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<< endl;
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//
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@ -101,8 +99,7 @@ int main(int argc, char *argv[])
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forAll(surf1, faceI)
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{
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const labelledTri& f = surf1[faceI];
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const point centre = f.centre(points);
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const point centre = surf1[faceI].centre(points);
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const scalar dist = mag(centre - samplePt);
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if (dist < minDist)
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@ -112,16 +109,19 @@ int main(int argc, char *argv[])
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}
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}
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const labelledTri& f = surf1[minIndex];
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const face& f = surf1[minIndex];
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Info<< "Face with nearest centre:" << endl
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<< " index :" << minIndex << endl
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<< " centre :" << f.centre(points) << endl
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<< " face :" << f << endl
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<< " vertex coords:" << points[f[0]] << " "
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<< points[f[1]] << " " << points[f[2]] << endl
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<< endl;
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Info<< "Face with nearest centre:" << nl
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<< " index :" << minIndex << nl
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<< " centre :" << f.centre(points) << nl
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<< " face :" << f << nl
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<< " vertex coords:\n";
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forAll(f, fp)
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{
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Info<< " " << points[f[fp]] << "\n";
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}
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Info<< endl;
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Info<< "End\n" << endl;
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