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STYLE: indentation
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@ -43,7 +43,6 @@ SourceFiles
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#define foamVtkMeshMaps_H
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#define foamVtkMeshMaps_H
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#include "DynamicList.H"
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#include "DynamicList.H"
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#include "labelList.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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@ -56,7 +55,7 @@ namespace Foam
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class foamVtkMeshMaps
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class foamVtkMeshMaps
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{
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{
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// Private data
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// Private Data
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//- Original cell ids for all cells (regular and decomposed)
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//- Original cell ids for all cells (regular and decomposed)
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DynamicList<label> cellMap_;
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DynamicList<label> cellMap_;
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@ -68,21 +67,22 @@ class foamVtkMeshMaps
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// Eg, cell-centre labels for additional points of decomposed cells
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// Eg, cell-centre labels for additional points of decomposed cells
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DynamicList<label> additionalIds_;
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DynamicList<label> additionalIds_;
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public:
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public:
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// Constructors
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// Constructors
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//- Construct null
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//- Construct null
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inline foamVtkMeshMaps(const label size = 0);
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inline explicit foamVtkMeshMaps(const label size = 0);
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//- Destructor
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//- Destructor
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inline ~foamVtkMeshMaps();
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~foamVtkMeshMaps() = default;
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// Member Functions
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// Member Functions
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// Access
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// Access
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//- Original cell ids for all cells (regular and decomposed).
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//- Original cell ids for all cells (regular and decomposed).
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// A regular mesh comprising only primitive cell types, this will just
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// A regular mesh comprising only primitive cell types, this will just
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@ -98,7 +98,7 @@ public:
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inline const labelList& additionalIds() const;
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inline const labelList& additionalIds() const;
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// Edit
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// Edit
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//- Clear
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//- Clear
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inline void clear();
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inline void clear();
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@ -35,12 +35,6 @@ inline Foam::foamVtkMeshMaps::foamVtkMeshMaps(const label size)
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{}
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{}
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// * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
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inline Foam::foamVtkMeshMaps::~foamVtkMeshMaps()
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{}
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// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
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// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
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inline void Foam::foamVtkMeshMaps::clear()
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inline void Foam::foamVtkMeshMaps::clear()
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