From a80708c8f29f54b1e7aa4be0f0bc5d0e7a2bd140 Mon Sep 17 00:00:00 2001 From: Henry Date: Thu, 23 Aug 2012 16:51:04 +0100 Subject: [PATCH] dynamicMotionSolverFvMesh: Revert temporary relaxation hack --- .../dynamicMotionSolverFvMesh/dynamicMotionSolverFvMesh.C | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/dynamicFvMesh/dynamicMotionSolverFvMesh/dynamicMotionSolverFvMesh.C b/src/dynamicFvMesh/dynamicMotionSolverFvMesh/dynamicMotionSolverFvMesh.C index 31b4de94c5..bcad9f2c21 100644 --- a/src/dynamicFvMesh/dynamicMotionSolverFvMesh/dynamicMotionSolverFvMesh.C +++ b/src/dynamicFvMesh/dynamicMotionSolverFvMesh/dynamicMotionSolverFvMesh.C @@ -61,11 +61,10 @@ Foam::dynamicMotionSolverFvMesh::~dynamicMotionSolverFvMesh() bool Foam::dynamicMotionSolverFvMesh::update() { - Info<< "Foam::dynamicMotionSolverFvMesh::update() relax" << endl; + //***HGW Info<< "Foam::dynamicMotionSolverFvMesh::update() relax" << endl; + //***HGW fvMesh::movePoints(0.5*(points() + motionPtr_->newPoints())); - fvMesh::movePoints(0.5*(points() + motionPtr_->newPoints())); - - //fvMesh::movePoints(motionPtr_->newPoints()); + fvMesh::movePoints(motionPtr_->newPoints()); if (foundObject("U")) {