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BUG: surfaceRedistributePar: hang in collated. See #686.
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@ -240,7 +240,10 @@ int main(int argc, char *argv[])
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if (Pstream::master())
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{
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// Actually load the surface
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const bool oldParRun = Pstream::parRun();
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Pstream::parRun() = false;
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triSurfaceMesh surf(io);
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Pstream::parRun() = oldParRun;
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s = surf;
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bbs = List<treeBoundBox>(1, treeBoundBox(boundBox::greatBox));
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}
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