functionObjects: Simplified the handling of the post-processing mode

Replaced the 'postProcess' argument to the 'write' and 'execute'
functions with the single static member 'postProcess' in the
functionObject base-class.
This commit is contained in:
Henry Weller
2016-06-13 08:36:03 +01:00
parent 18b632e71d
commit ae1a6dd12d
102 changed files with 190 additions and 254 deletions

View File

@ -161,17 +161,17 @@ Foam::functionObject& Foam::codedFunctionObject::redirectFunctionObject() const
}
bool Foam::codedFunctionObject::execute(const bool postProcess)
bool Foam::codedFunctionObject::execute()
{
updateLibrary(name_);
return redirectFunctionObject().execute(postProcess);
return redirectFunctionObject().execute();
}
bool Foam::codedFunctionObject::write(const bool postProcess)
bool Foam::codedFunctionObject::write()
{
updateLibrary(name_);
return redirectFunctionObject().write(postProcess);
return redirectFunctionObject().write();
}

View File

@ -169,12 +169,12 @@ public:
//- Called at each ++ or += of the time-loop.
// postProcess overrides the usual executeControl behaviour and
// forces execution (used in post-processing mode)
virtual bool execute(const bool postProcess = false);
virtual bool execute();
//- Called at each ++ or += of the time-loop.
// postProcess overrides the usual writeControl behaviour and
// forces writing always (used in post-processing mode)
virtual bool write(const bool postProcess = false);
virtual bool write();
//- Called when Time::run() determines that the time-loop exits.
// By default it simply calls execute().