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BUG: quaternion - corrected construction from rotation tensor. Fixes #1348
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@ -259,7 +259,7 @@ inline Foam::quaternion::quaternion
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- rotationTensor.zz()
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);
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w_ = (rotationTensor.xz() - rotationTensor.xz())/s;
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w_ = (rotationTensor.xz() - rotationTensor.zx())/s;
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v_[0] = (rotationTensor.xy() + rotationTensor.yx())/s;
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v_[1] = 0.25*s;
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v_[2] = (rotationTensor.yz() + rotationTensor.zy())/s;
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