ENH: Consistency updates after Foundation merge and code tidying
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@ -99,7 +99,7 @@ protected:
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renderModeType renderMode_;
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//- Opacity
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autoPtr<DataEntry<scalar> > opacity_;
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autoPtr<DataEntry<scalar>> opacity_;
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//- Reference to the colours
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const HashPtrTable<DataEntry<vector>, word>& colours_;
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@ -92,7 +92,7 @@ protected:
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scalar tubeRadius_;
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//- Line colour
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autoPtr<DataEntry<vector> > lineColour_;
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autoPtr<DataEntry<vector>> lineColour_;
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// Protected Member Functions
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@ -90,7 +90,7 @@ protected:
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scalar maxGlyphLength_;
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//- Point colour
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autoPtr<DataEntry<vector> > pointColour_;
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autoPtr<DataEntry<vector>> pointColour_;
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// Protected Member Functions
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@ -108,19 +108,19 @@ protected:
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modeType mode_;
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//- Position
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autoPtr<DataEntry<point> > cameraPosition_;
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autoPtr<DataEntry<point>> cameraPosition_;
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//- Focal point
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autoPtr<DataEntry<point> > cameraFocalPoint_;
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autoPtr<DataEntry<point>> cameraFocalPoint_;
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//- Up direction
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autoPtr<DataEntry<vector> > cameraUp_;
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autoPtr<DataEntry<vector>> cameraUp_;
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//- Zoom level
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autoPtr<DataEntry<scalar> > cameraZoom_;
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autoPtr<DataEntry<scalar>> cameraZoom_;
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//- View angle
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autoPtr<DataEntry<scalar> > cameraViewAngle_;
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autoPtr<DataEntry<scalar>> cameraViewAngle_;
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// Scene management
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@ -95,10 +95,10 @@ protected:
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bool featureEdges_;
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//- Surface colour
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autoPtr<DataEntry<vector> > surfaceColour_;
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autoPtr<DataEntry<vector>> surfaceColour_;
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//- Edge colour
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autoPtr<DataEntry<vector> > edgeColour_;
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autoPtr<DataEntry<vector>> edgeColour_;
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//- Surface actor
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vtkSmartPointer<vtkActor> surfaceActor_;
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@ -77,7 +77,7 @@ protected:
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scalar size_;
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//- Colour
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autoPtr<DataEntry<vector> > colour_;
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autoPtr<DataEntry<vector>> colour_;
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//- Bold flag
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bool bold_;
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