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https://develop.openfoam.com/Development/openfoam.git
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sample usage of wildcards
This commit is contained in:
@ -2,7 +2,7 @@
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| ========= | |
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| ========= | |
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| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
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| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
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| \\ / O peration | Version: 1.5 |
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| \\ / O peration | Version: 1.5 |
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| \\ / A nd | Web: www.OpenFOAM.org |
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| \\ / A nd | Web: http://www.OpenFOAM.org |
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| \\/ M anipulation | |
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| \\/ M anipulation | |
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\*---------------------------------------------------------------------------*/
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\*---------------------------------------------------------------------------*/
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FoamFile
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FoamFile
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@ -10,9 +10,9 @@ FoamFile
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version 2.0;
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version 2.0;
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format ascii;
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format ascii;
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class dictionary;
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class dictionary;
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location "system";
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object autoHexMeshDict;
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object snappyHexMeshDict;
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}
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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// Which of the steps to run
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// Which of the steps to run
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@ -29,27 +29,78 @@ addLayers true;
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// - to 'snap' the mesh boundary to the surface
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// - to 'snap' the mesh boundary to the surface
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geometry
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geometry
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{
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{
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fridgeA
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{
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type searchableBox;
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min ( 2 2 0 );
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max ( 3 3 2 );
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}
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fridgeB
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{
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type searchableBox;
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min ( 3.5 3 0 );
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max ( 4.3 3.8 1.8 );
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}
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igloo
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igloo
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{
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{
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type searchableSphere;
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type searchableSphere;
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centre ( 3 3 0 );
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centre (3 3 0);
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radius 4;
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radius 4;
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}
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}
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}
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box1
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{
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type searchableBox;
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min (0 0 0);
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max (1 1 1);
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}
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fridgeFreezer
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{
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type searchableSurfaceCollection;
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freezer
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{
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surface box1;
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scale (1 1 1);
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transform
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{
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type cartesian;
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origin (0 0 0);
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e1 (1 0 0);
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e3 (0 0 1);
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}
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}
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fridge
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{
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surface box1;
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scale (1 1 1.1);
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transform
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{
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type cartesian;
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origin (0 0 1);
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e1 (1 0 0);
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e3 (0 0 1);
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}
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}
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}
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twoFridgeFreezers
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{
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type searchableSurfaceCollection;
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seal
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{
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surface fridgeFreezer;
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scale (1.0 1.0 1.0);
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transform
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{
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type cartesian;
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origin (2 2 0);
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e1 (1 0 0);
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e3 (0 0 1);
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}
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}
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herring
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{
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surface fridgeFreezer;
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scale (1.0 1.0 1.0);
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transform
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{
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type cartesian;
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origin (3.5 3 0);
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e1 (1 0 0);
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e3 (0 0 1);
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}
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}
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}
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};
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@ -63,20 +114,20 @@ castellatedMeshControls
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// While refining maximum number of cells per processor. This is basically
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// While refining maximum number of cells per processor. This is basically
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// the number of cells that fit on a processor. If you choose this too small
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// the number of cells that fit on a processor. If you choose this too small
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// it will do just more refinement iterations to obtain a similar mesh.
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// it will do just more refinement iterations to obtain a similar mesh.
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maxLocalCells 1000000;
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maxLocalCells 1000000;
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// Overall cell limit (approximately). Refinement will stop immediately
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// Overall cell limit (approximately). Refinement will stop immediately
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// upon reaching this number so a refinement level might not complete.
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// upon reaching this number so a refinement level might not complete.
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// Note that this is the number of cells before removing the part which
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// Note that this is the number of cells before removing the part which
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// is not 'visible' from the keepPoint. The final number of cells might
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// is not 'visible' from the keepPoint. The final number of cells might
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// actually be a lot less.
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// actually be a lot less.
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maxGlobalCells 2000000;
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maxGlobalCells 2000000;
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// The surface refinement loop might spend lots of iterations refining just a
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// The surface refinement loop might spend lots of iterations refining just a
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// few cells. This setting will cause refinement to stop if <= minimumRefine
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// few cells. This setting will cause refinement to stop if <= minimumRefine
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// are selected for refinement. Note: it will at least do one iteration
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// are selected for refinement. Note: it will at least do one iteration
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// (unless the number of cells to refine is 0)
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// (unless the number of cells to refine is 0)
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minRefinementCells 0;
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minRefinementCells 100;
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// Number of buffer layers between different levels.
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// Number of buffer layers between different levels.
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// 1 means normal 2:1 refinement restriction, larger means slower
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// 1 means normal 2:1 refinement restriction, larger means slower
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@ -92,10 +143,10 @@ castellatedMeshControls
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// This is a featureEdgeMesh, read from constant/triSurface for now.
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// This is a featureEdgeMesh, read from constant/triSurface for now.
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features
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features
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(
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(
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//{
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// {
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// file "someLine.eMesh";
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// file "fridgeA.eMesh";
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// level 2;
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// level 3;
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//}
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// }
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);
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);
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@ -108,27 +159,35 @@ castellatedMeshControls
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// The second level is the maximum level. Cells that 'see' multiple
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// The second level is the maximum level. Cells that 'see' multiple
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// intersections where the intersections make an
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// intersections where the intersections make an
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// angle > resolveFeatureAngle get refined up to the maximum level.
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// angle > resolveFeatureAngle get refined up to the maximum level.
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refinementSurfaces
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refinementSurfaces
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{
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{
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fridgeA
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twoFridgeFreezers
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{
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{
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// Surface-wise min and max refinement level
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// Surface-wise min and max refinement level
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level ( 2 2 );
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level (2 2);
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regions
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{
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// Region-wise override
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"cook.*"
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{
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level (3 3);
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}
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}
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}
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}
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fridgeB
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"iglo.*"
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{
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{
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level ( 2 2 );
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// Surface-wise min and max refinement level
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}
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level (1 1);
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igloo
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{
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level ( 1 1 );
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}
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}
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}
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}
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// Resolve sharp angles on fridges
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resolveFeatureAngle 60;
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resolveFeatureAngle 60;
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// Region-wise refinement
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// Region-wise refinement
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// ~~~~~~~~~~~~~~~~~~~~~~
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// ~~~~~~~~~~~~~~~~~~~~~~
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@ -155,7 +214,7 @@ castellatedMeshControls
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// section reachable from the locationInMesh is kept.
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// section reachable from the locationInMesh is kept.
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// NOTE: This point should never be on a face, always inside a cell, even
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// NOTE: This point should never be on a face, always inside a cell, even
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// after refinement.
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// after refinement.
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locationInMesh ( 3 0.28 0.43 );
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locationInMesh (3 0.28 0.43);
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}
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}
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@ -165,19 +224,19 @@ snapControls
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{
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{
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//- Number of patch smoothing iterations before finding correspondence
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//- Number of patch smoothing iterations before finding correspondence
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// to surface
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// to surface
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nSmoothPatch 3;
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nSmoothPatch 3;
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//- Relative distance for points to be attracted by surface feature point
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//- Relative distance for points to be attracted by surface feature point
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// or edge. True distance is this factor times local
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// or edge. True distance is this factor times local
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// maximum edge length.
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// maximum edge length.
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tolerance 4;
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tolerance 4.0;
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//- Number of mesh displacement relaxation iterations.
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//- Number of mesh displacement relaxation iterations.
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nSolveIter 30;
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nSolveIter 30;
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//- Maximum number of snapping relaxation iterations. Should stop
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//- Maximum number of snapping relaxation iterations. Should stop
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// before upon reaching a correct mesh.
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// before upon reaching a correct mesh.
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nRelaxIter 5;
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nRelaxIter 5;
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}
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}
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@ -188,25 +247,18 @@ addLayersControls
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// Per final patch (so not geometry!) the layer information
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// Per final patch (so not geometry!) the layer information
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layers
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layers
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{
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{
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fridgeA_region0
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"two.*"
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{
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{
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nSurfaceLayers 1;
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nSurfaceLayers 3;
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}
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}
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"igloo_.*"
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fridgeB_region0
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{
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{
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nSurfaceLayers 1;
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nSurfaceLayers 1;
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}
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igloo_region0
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{
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nSurfaceLayers 1;
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}
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}
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}
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}
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// Expansion factor for layer mesh
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// Expansion factor for layer mesh
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expansionRatio 1;
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expansionRatio 1.0;
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//- Wanted thickness of final added cell layer. If multiple layers
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//- Wanted thickness of final added cell layer. If multiple layers
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// is the
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// is the
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@ -217,29 +269,29 @@ addLayersControls
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//- Minimum thickness of cell layer. If for any reason layer
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//- Minimum thickness of cell layer. If for any reason layer
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// cannot be above minThickness do not add layer.
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// cannot be above minThickness do not add layer.
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// Relative to undistorted size of cell outside layer.
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// Relative to undistorted size of cell outside layer.
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minThickness 0.25;
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minThickness 0.25;
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//- If points get not extruded do nGrow layers of connected faces that are
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//- If points get not extruded do nGrow layers of connected faces that are
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// also not grown. This helps convergence of the layer addition process
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// also not grown. This helps convergence of the layer addition process
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// close to features.
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// close to features.
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nGrow 0;
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nGrow 0;
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// Advanced settings
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// Advanced settings
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//- When not to extrude surface. 0 is flat surface, 90 is when two faces
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//- When not to extrude surface. 0 is flat surface, 90 is when two faces
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// make straight angle.
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// make straight angle.
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featureAngle 60;
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featureAngle 60;
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//- Maximum number of snapping relaxation iterations. Should stop
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//- Maximum number of snapping relaxation iterations. Should stop
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// before upon reaching a correct mesh.
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// before upon reaching a correct mesh.
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nRelaxIter 5;
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nRelaxIter 5;
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// Number of smoothing iterations of surface normals
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// Number of smoothing iterations of surface normals
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nSmoothSurfaceNormals 1;
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nSmoothSurfaceNormals 1;
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// Number of smoothing iterations of interior mesh movement direction
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// Number of smoothing iterations of interior mesh movement direction
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nSmoothNormals 3;
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nSmoothNormals 3;
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// Smooth layer thickness over surface patches
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// Smooth layer thickness over surface patches
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nSmoothThickness 10;
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nSmoothThickness 10;
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@ -265,7 +317,7 @@ addLayersControls
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meshQualityControls
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meshQualityControls
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{
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{
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//- Maximum non-orthogonality allowed. Set to 180 to disable.
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//- Maximum non-orthogonality allowed. Set to 180 to disable.
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maxNonOrtho 65;
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maxNonOrtho 65;
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//- Max skewness allowed. Set to <0 to disable.
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//- Max skewness allowed. Set to <0 to disable.
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maxBoundarySkewness 20;
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maxBoundarySkewness 20;
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@ -274,32 +326,31 @@ meshQualityControls
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//- Max concaveness allowed. Is angle (in degrees) below which concavity
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//- Max concaveness allowed. Is angle (in degrees) below which concavity
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// is allowed. 0 is straight face, <0 would be convex face.
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// is allowed. 0 is straight face, <0 would be convex face.
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// Set to 180 to disable.
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// Set to 180 to disable.
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maxConcave 80;
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maxConcave 80;
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//- Minimum projected area v.s. actual area. Set to -1 to disable.
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//- Minimum projected area v.s. actual area. Set to -1 to disable.
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minFlatness 0.5;
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minFlatness 0.5;
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//- Minimum pyramid volume. Is absolute volume of cell pyramid.
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//- Minimum pyramid volume. Is absolute volume of cell pyramid.
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// Set to a sensible fraction of the smallest cell volume expected.
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// Set to very negative number (e.g. -1E30) to disable.
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// Set to very negative number (e.g. -1E30) to disable.
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minVol 1e-13;
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minVol 1e-13;
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//- Minimum face area. Set to <0 to disable.
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//- Minimum face area. Set to <0 to disable.
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minArea -1;
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minArea -1;
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//- Minimum face twist. Set to <-1 to disable. dot product of face normal
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//- Minimum face twist. Set to <-1 to disable. dot product of face normal
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//- and face centre triangles normal
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//- and face centre triangles normal
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minTwist 0.05;
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minTwist 0.05;
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//- minimum normalised cell determinant
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//- minimum normalised cell determinant
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//- 1 = hex, <= 0 = folded or flattened illegal cell
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//- 1 = hex, <= 0 = folded or flattened illegal cell
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minDeterminant 0.001;
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minDeterminant 0.001;
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//- minFaceWeight (0 -> 0.5)
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//- minFaceWeight (0 -> 0.5)
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minFaceWeight 0.05;
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minFaceWeight 0.05;
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//- minVolRatio (0 -> 1)
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//- minVolRatio (0 -> 1)
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minVolRatio 0.01;
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minVolRatio 0.01;
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//must be >0 for Fluent compatibility
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//must be >0 for Fluent compatibility
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minTriangleTwist -1;
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minTriangleTwist -1;
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@ -308,13 +359,12 @@ meshQualityControls
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// Advanced
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// Advanced
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//- Number of error distribution iterations
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//- Number of error distribution iterations
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nSmoothScale 4;
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nSmoothScale 4;
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//- amount to scale back displacement at error points
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//- amount to scale back displacement at error points
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errorReduction 0.75;
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errorReduction 0.75;
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}
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}
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// Advanced
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// Advanced
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// Flags for optional output
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// Flags for optional output
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@ -322,12 +372,11 @@ meshQualityControls
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// 1 : write intermediate meshes
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// 1 : write intermediate meshes
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// 2 : write volScalarField with cellLevel for postprocessing
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// 2 : write volScalarField with cellLevel for postprocessing
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// 4 : write current intersections as .obj files
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// 4 : write current intersections as .obj files
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debug 0;
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debug 0;
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// Merge tolerance. Is fraction of overall bounding box of initial mesh.
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// Merge tolerance. Is fraction of overall bounding box of initial mesh.
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// Note: the write tolerance needs to be higher than this.
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// Note: the write tolerance needs to be higher than this.
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mergeTolerance 1e-06;
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mergeTolerance 1E-6;
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// ************************************************************************* //
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// ************************************************************************* //
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Reference in New Issue
Block a user