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STYLE: snappyHexMeshDict, surfaceMeshTriangulate: corrected comment
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@ -158,7 +158,8 @@ castellatedMeshControls
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// internal : keep them as internal faces (default)
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// baffle : create baffles from them. This gives more
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// freedom in mesh motion
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// boundary : create loose-standing boundary faces.
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// boundary : create free-standing boundary faces (baffles
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// but without the shared points)
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//faceType internal;
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}
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}
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