STYLE: scotchDecomp: comment

This commit is contained in:
mattijs
2011-06-02 19:56:36 +01:00
parent 1265e78341
commit bf539705ba
2 changed files with 7 additions and 6 deletions

View File

@ -111,7 +111,7 @@ public:
} }
//- Return for every coordinate the wanted processor number. Use the //- Return for every coordinate the wanted processor number. Use the
// mesh connectivity (if needed) // mesh connectivity (if needed). See note on weights in scotchDecomp.H
virtual labelList decompose virtual labelList decompose
( (
const polyMesh& mesh, const polyMesh& mesh,
@ -122,7 +122,7 @@ public:
//- Return for every coordinate the wanted processor number. Gets //- Return for every coordinate the wanted processor number. Gets
// passed agglomeration map (from fine to coarse cells) and coarse cell // passed agglomeration map (from fine to coarse cells) and coarse cell
// location. Can be overridden by decomposers that provide this // location. Can be overridden by decomposers that provide this
// functionality natively. // functionality natively. See note on weights in scotchDecomp.H
virtual labelList decompose virtual labelList decompose
( (
const polyMesh& mesh, const polyMesh& mesh,
@ -138,6 +138,7 @@ public:
// from 0 at processor0 and then incrementing all through the // from 0 at processor0 and then incrementing all through the
// processors) // processors)
// - the connections are across coupled patches // - the connections are across coupled patches
// See note on weights in scotchDecomp.H
virtual labelList decompose virtual labelList decompose
( (
const labelListList& globalCellCells, const labelListList& globalCellCells,

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@ -2,7 +2,7 @@
========= | ========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | \\ / O peration |
\\ / A nd | Copyright (C) 2009-2010 OpenCFD Ltd. \\ / A nd | Copyright (C) 2009-2011 OpenCFD Ltd.
\\/ M anipulation | \\/ M anipulation |
------------------------------------------------------------------------------- -------------------------------------------------------------------------------
License License
@ -107,9 +107,9 @@ public:
//- Return for every coordinate the wanted processor number. Use the //- Return for every coordinate the wanted processor number. Use the
// mesh connectivity (if needed) // mesh connectivity (if needed)
// Weights get truncated to convert into integer // Weights get normalised with minimum weight and truncated to
// so e.g. 3.5 is seen as 3. The overall sum of weights // convert into integer so e.g. 3.5 is seen as 3. The overall sum
// might otherwise overflow. // of weights might otherwise overflow.
virtual labelList decompose virtual labelList decompose
( (
const polyMesh& mesh, const polyMesh& mesh,