Merge remote-tracking branch 'Customer-VWG/wp3-directional-refinement' into develop

This commit is contained in:
mattijs
2018-10-04 13:43:33 +01:00
45 changed files with 3200 additions and 499 deletions

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@ -306,6 +306,35 @@ castellatedMeshControls
// // - cellLevel will include any directional refinement
// // (i.e. it will be the maximum of all three directions)
//}
//wakeBox
//{
// mode inside;
// // Dummy base level
// levels ((10000 0));
//
// // Optional directional refinement (after all other refinement)
// // Directional refinement
// // for all cells according to 'mode' ('inside' or 'outside';
// // 'distance' not supported) and within certain range. E.g.
// // - for all cells with level 2-5
// // - do one split in x direction
// levelIncrement (2 5 (1 0 0));
//
// // Note
// // - ignores 'levels' and gap* settings.
// // - the cellLevel/pointLevels files are no longer consistent
// // with the mesh, the resulting mesh is no longer compatible
// // with e.g. dynamic refinement/unrefinement.
// // - cellLevel will include any directional refinement
// // (i.e. it will be the maximum of all three directions)
//
// // Optional directional expansion-ratio smoothing (after all
// // refinement). This will try to smooth out edge/cell size jumps
// // Specify smoothing direction and number of iterations
// nSmoothExpansion 100;
// smoothDirection (1 0 0);
//}
}