mirror of
https://develop.openfoam.com/Development/openfoam.git
synced 2025-11-28 03:28:01 +00:00
ENH: distinguish between face areaNormal/unitNormal in the code
This commit is contained in:
@ -295,8 +295,8 @@ Foam::pointIndexHit Foam::isoSurfaceCell::collapseSurface
|
||||
|
||||
if (shared[0] != -1)
|
||||
{
|
||||
const vector n0 = tri0.normal(localPoints);
|
||||
const vector n1 = tri1.normal(localPoints);
|
||||
const vector n0 = tri0.areaNormal(localPoints);
|
||||
const vector n1 = tri1.areaNormal(localPoints);
|
||||
|
||||
// Merge any zero-sized triangles,
|
||||
// or if they point in the same direction.
|
||||
|
||||
Reference in New Issue
Block a user