ENH: improve file reader support for runTimePostProcessing (#1091)
- support .vtp format for geometry, surface, line, cloud. - use native reader for handling vtk, vtp, obj, stl surface files. For other formats, use the MeshedSurface (the surfMesh lib) to handle reading and Foam::vtk::Tools::Patch to handle the conversion to vtkPolyData. This combination is more memory efficient. - update tutorial case to include vtp surface geometry
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@ -3,7 +3,7 @@
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2015 OpenFOAM Foundation
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\\/ M anipulation | Copyright (C) 2016-2017 OpenCFD Ltd.
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\\/ M anipulation | Copyright (C) 2016-2018 OpenCFD Ltd.
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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@ -70,6 +70,7 @@ SourceFiles
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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// Forward declarations
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class vtkActor;
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class vtkRenderer;
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class vtkRenderWindow;
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@ -123,7 +124,7 @@ protected:
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// Protected data
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//- Colours
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HashPtrTable<Function1<vector>, word> colours_;
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HashPtrTable<Function1<vector>> colours_;
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// Camera settings
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@ -197,26 +198,27 @@ public:
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// Member Functions
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// Access
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// Access
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//- Return the colours
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const HashPtrTable<Function1<vector>, word>& colours() const;
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//- Return the colours
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const HashPtrTable<Function1<vector>>& colours() const;
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//- Return the current frame index
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label frameIndex() const;
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//- Return the current frame index
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label frameIndex() const;
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//- Return the current position (in range 0-1)
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scalar position() const;
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//- Return the current position (in range 0-1)
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scalar position() const;
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void read(const dictionary& dict);
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void initialise(vtkRenderer* renderer, const word& outputName);
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void read(const dictionary& dict);
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//- Main control loop
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bool loop(vtkRenderer* renderer);
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void initialise(vtkRenderer* renderer, const word& outputName);
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//- Save image to file
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void saveImage(vtkRenderWindow* renderWindow) const;
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//- Main control loop
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bool loop(vtkRenderer* renderer);
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//- Save image to file
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void saveImage(vtkRenderWindow* renderWindow) const;
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};
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