mirror of
https://develop.openfoam.com/Development/openfoam.git
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ENH: Added new regionSplit2D to split 2-D regions based on an indicator field
This commit is contained in:
@ -55,6 +55,8 @@ $(meshWave)/FaceCellWaveName.C
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regionSplit/regionSplit.C
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regionSplit/regionSplit.C
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regionSplit/localPointRegion.C
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regionSplit/localPointRegion.C
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regionSplit2D/regionSplit2D.C
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indexedOctree/treeDataEdge.C
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indexedOctree/treeDataEdge.C
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indexedOctree/treeDataFace.C
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indexedOctree/treeDataFace.C
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indexedOctree/treeDataPoint.C
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indexedOctree/treeDataPoint.C
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146
src/meshTools/regionSplit2D/regionSplit2D.C
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146
src/meshTools/regionSplit2D/regionSplit2D.C
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@ -0,0 +1,146 @@
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/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2015 OpenCFD Ltd.
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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\*---------------------------------------------------------------------------*/
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#include "regionSplit2D.H"
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#include "polyMesh.H"
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#include "PatchEdgeFaceWave.H"
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#include "Time.H"
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// * * * * * * * * * * * * * * * * Constructor * * * * * * * * * * * * * * * //
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Foam::regionSplit2D::regionSplit2D
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(
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const polyMesh& mesh,
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const indirectPrimitivePatch& patch,
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const boolList& blockedFaces,
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const label offset
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)
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:
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labelList(patch.size(), -1),
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nRegions_(0)
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{
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globalIndex globalFaces(blockedFaces.size());
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label regionI = globalFaces.toGlobal(0);
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List<patchEdgeFaceRegion> allEdgeInfo(patch.nEdges());
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List<patchEdgeFaceRegion> allFaceInfo(patch.size());
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DynamicList<label> changedEdges;
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DynamicList<patchEdgeFaceRegion> changedRegions;
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label nBlockedFaces = 0;
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forAll(blockedFaces, faceI)
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{
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if (blockedFaces[faceI])
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{
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const labelList& fEdges = patch.faceEdges()[faceI];
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forAll(fEdges, feI)
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{
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changedEdges.append(fEdges[feI]);
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// Append globally unique value
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changedRegions.append(regionI);
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}
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nBlockedFaces++;
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regionI++;
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}
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else
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{
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// Block all non-seeded faces from the walk
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allFaceInfo[faceI] = -2;
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}
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}
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// Early exit if there are no blocked faces
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if (returnReduce(nBlockedFaces, sumOp<label>()) == 0)
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{
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return;
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}
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PatchEdgeFaceWave
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<
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indirectPrimitivePatch,
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patchEdgeFaceRegion
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>
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(
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mesh,
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patch,
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changedEdges,
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changedRegions,
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allEdgeInfo,
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allFaceInfo,
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returnReduce(patch.nEdges(), sumOp<label>())
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);
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// Map from regions to local compact indexing
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// - only for regions that originate from this processor
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Map<label> regionToCompactAddr(changedRegions.size());
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label compactRegionI = 0;
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forAll(allFaceInfo, faceI)
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{
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label regionI = allFaceInfo[faceI].region();
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if
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(
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globalFaces.isLocal(regionI)
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&& regionToCompactAddr.insert(regionI, compactRegionI)
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)
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{
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compactRegionI++;
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}
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}
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// In-place renumber the local regionI to global (compact) regionI
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globalIndex giCompact(compactRegionI);
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forAllIter(Map<label>, regionToCompactAddr, iter)
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{
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label compactRegionI = iter();
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iter() = giCompact.toGlobal(compactRegionI);
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}
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// Ensure regionToCompactAddr consistent across all processors
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// - not concerned about the op (keys are unique)
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// - map size will be the number of regions in the set of faces
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Pstream::mapCombineGather(regionToCompactAddr, minEqOp<label>());
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Pstream::mapCombineScatter(regionToCompactAddr);
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nRegions_ = regionToCompactAddr.size();
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// Set the region index per face
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forAll(allFaceInfo, faceI)
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{
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label regionI = allFaceInfo[faceI].region();
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if (regionI >= 0)
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{
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this->operator[](faceI) = regionToCompactAddr[regionI] + offset;
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}
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}
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}
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// * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
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Foam::regionSplit2D::~regionSplit2D()
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{}
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// ************************************************************************* //
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113
src/meshTools/regionSplit2D/regionSplit2D.H
Normal file
113
src/meshTools/regionSplit2D/regionSplit2D.H
Normal file
@ -0,0 +1,113 @@
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/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2015 OpenCFD Ltd.
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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|
|
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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|
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
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|
for more details.
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||||||
|
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You should have received a copy of the GNU General Public License
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|
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::regionSplit2D
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Description
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Splits a patch into regions based on a mask field. Result is a globally
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consistent label list of region index per patch face.
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SourceFiles
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regionSplit2D.C
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\*---------------------------------------------------------------------------*/
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#ifndef regionSplit2D_H
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#define regionSplit2D_H
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#include "DynamicList.H"
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#include "boolList.H"
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#include "labelList.H"
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#include "indirectPrimitivePatch.H"
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#include "patchEdgeFaceRegion.H"
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#include "globalIndex.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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class faceZone;
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class polyMesh;
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/*---------------------------------------------------------------------------*\
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Class regionSplit2D Declaration
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\*---------------------------------------------------------------------------*/
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class regionSplit2D
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:
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public labelList
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{
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// Private data
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//- Number of regions
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label nRegions_;
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// Private Member Functions
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//- Disallow default bitwise copy construct
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regionSplit2D(const regionSplit2D&);
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//- Disallow default bitwise assignment
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void operator=(const regionSplit2D&);
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public:
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// Constructors
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//- Construct from mesh and list of blocked faces
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regionSplit2D
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(
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const polyMesh& mesh,
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const indirectPrimitivePatch& patch,
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const boolList& blockedFaces,
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const label offset = 0
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);
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//- Destructor
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~regionSplit2D();
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// Member Functions
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//- Return the number of regions
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label nRegions() const
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{
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return nRegions_;
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}
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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Reference in New Issue
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