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Formatting: Rationalized the indentation of #include
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@ -44,7 +44,7 @@ if (which_type == Z_TRI03)
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label nPoints = bMesh[patchi][n].size();
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if (nPoints == 3)
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{
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# include "tensorConversion.H"
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#include "tensorConversion.H"
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}
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}
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}
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@ -57,7 +57,7 @@ if (which_type == Z_QUA04)
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label nPoints = bMesh[patchi][n].size();
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if (nPoints == 4)
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{
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# include "tensorConversion.H"
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#include "tensorConversion.H"
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}
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}
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}
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@ -70,7 +70,7 @@ if (which_type == Z_NSIDED)
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label nPoints = bMesh[patchi][n].size();
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if ((nPoints != 3) && (nPoints != 4))
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{
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# include "tensorConversion.H"
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#include "tensorConversion.H"
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}
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}
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}
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