GIT: resolved merge conflict

This commit is contained in:
Andrew Heather
2018-06-13 14:20:18 +01:00
148 changed files with 835 additions and 925 deletions

View File

@ -457,16 +457,16 @@ int main(int argc, char *argv[])
const word dictName("createBafflesDict");
#include "setSystemMeshDictionaryIO.H"
Switch internalFacesOnly(false);
bool internalFacesOnly(false);
Switch noFields(false);
bool noFields(false);
PtrList<faceSelection> selectors;
{
Info<< "Reading baffle criteria from " << dictName << nl << endl;
IOdictionary dict(dictIO);
dict.lookup("internalFacesOnly") >> internalFacesOnly;
internalFacesOnly = dict.get<bool>("internalFacesOnly");
noFields = dict.lookupOrDefault("noFields", false);
const dictionary& selectionsDict = dict.subDict("baffles");
@ -730,10 +730,9 @@ int main(int argc, char *argv[])
// master and slave in different groupNames
// (ie 3D thermal baffles)
Switch sameGroup
(
patchSource.lookupOrDefault("sameGroup", true)
);
const bool sameGroup =
patchSource.lookupOrDefault("sameGroup", true);
if (!sameGroup)
{
groupNameMaster = groupName + "Group_master";
@ -813,7 +812,6 @@ int main(int argc, char *argv[])
}
createFaces
(
internalFacesOnly,
@ -910,10 +908,8 @@ int main(int argc, char *argv[])
{
const dictionary& patchSource = dict.subDict("patchPairs");
Switch sameGroup
(
patchSource.lookupOrDefault("sameGroup", true)
);
const bool sameGroup =
patchSource.lookupOrDefault("sameGroup", true);
const word& groupName = selectors[selectorI].name();

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@ -41,7 +41,6 @@ SourceFiles
#include "autoPtr.H"
#include "boolList.H"
#include "labelList.H"
#include "Switch.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
@ -71,7 +70,7 @@ protected:
const dictionary dict_;
//- Switch direction?
const Switch flip_;
const bool flip_;
public:

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@ -540,8 +540,7 @@ int main(int argc, char *argv[])
IOdictionary dict(dictIO);
// Whether to synchronise points
const Switch pointSync(dict.lookup("pointSync"));
const bool pointSync(dict.get<bool>("pointSync"));
const polyBoundaryMesh& patches = mesh.boundaryMesh();