STYLE: use edgeHashes include

STYLE: use initial hash size 128 instead of 100 in a few places
This commit is contained in:
Mark Olesen
2018-08-08 23:54:27 +02:00
parent dd9ecd4988
commit ca5d91239d
27 changed files with 32 additions and 32 deletions

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@ -80,8 +80,8 @@ labelList owner(0);
labelList neighbour(0); labelList neighbour(0);
// Group type and name // Group type and name
Map<word> groupType(100); Map<word> groupType(128);
Map<word> groupName(100); Map<word> groupName(128);
// Point groups // Point groups
DynamicList<label> pointGroupZoneID; DynamicList<label> pointGroupZoneID;

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@ -35,7 +35,7 @@ SourceFiles
#ifndef patchToPoly2DMesh_H #ifndef patchToPoly2DMesh_H
#define patchToPoly2DMesh_H #define patchToPoly2DMesh_H
#include "EdgeMap.H" #include "edgeHashes.H"
#include "MeshedSurface.H" #include "MeshedSurface.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

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@ -123,7 +123,7 @@ SourceFiles
#include "dictionary.H" #include "dictionary.H"
#include "Switch.H" #include "Switch.H"
#include "bitSet.H" #include "bitSet.H"
#include "EdgeMap.H" #include "edgeHashes.H"
#include "cv2DControls.H" #include "cv2DControls.H"
#include "tolerances.H" #include "tolerances.H"
#include "meshTools.H" #include "meshTools.H"

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@ -4,7 +4,7 @@
#include "cellSet.H" #include "cellSet.H"
#include "faceSet.H" #include "faceSet.H"
#include "pointSet.H" #include "pointSet.H"
#include "EdgeMap.H" #include "edgeHashes.H"
#include "wedgePolyPatch.H" #include "wedgePolyPatch.H"
#include "unitConversion.H" #include "unitConversion.H"
#include "polyMeshTetDecomposition.H" #include "polyMeshTetDecomposition.H"

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@ -97,7 +97,7 @@ Description
#include "cellSet.H" #include "cellSet.H"
#include "polyTopoChange.H" #include "polyTopoChange.H"
#include "removeCells.H" #include "removeCells.H"
#include "EdgeMap.H" #include "edgeHashes.H"
#include "syncTools.H" #include "syncTools.H"
#include "ReadFields.H" #include "ReadFields.H"
#include "mappedWallPolyPatch.H" #include "mappedWallPolyPatch.H"

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@ -434,7 +434,7 @@ HashSet<Key,Hash> operator^
//- A HashSet with word keys. //- A HashSet with word keys.
typedef HashSet<> wordHashSet; typedef HashSet<word> wordHashSet;
//- A HashSet with label keys and label hasher. //- A HashSet with label keys and label hasher.
typedef HashSet<label, Hash<label>> labelHashSet; typedef HashSet<label, Hash<label>> labelHashSet;

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@ -38,7 +38,7 @@ SourceFiles
#include "transform.H" #include "transform.H"
#include "List.H" #include "List.H"
#include "Map.H" #include "Map.H"
#include "EdgeMap.H" #include "edgeHashes.H"
#include "tensorField.H" #include "tensorField.H"

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@ -25,7 +25,7 @@ License
#include "lduPrimitiveMesh.H" #include "lduPrimitiveMesh.H"
#include "processorLduInterface.H" #include "processorLduInterface.H"
#include "EdgeMap.H" #include "edgeHashes.H"
#include "labelPair.H" #include "labelPair.H"
#include "processorGAMGInterface.H" #include "processorGAMGInterface.H"

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@ -34,8 +34,8 @@ Description
#ifndef EdgeMap_H #ifndef EdgeMap_H
#define EdgeMap_H #define EdgeMap_H
#include "HashTable.H"
#include "edge.H" #include "edge.H"
#include "HashTable.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

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@ -33,9 +33,9 @@ Description
#ifndef edgeHashes_H #ifndef edgeHashes_H
#define edgeHashes_H #define edgeHashes_H
#include "HashSet.H"
#include "edge.H" #include "edge.H"
#include "EdgeMap.H" #include "EdgeMap.H"
#include "HashSet.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

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@ -31,7 +31,7 @@ License
#include "lduSchedule.H" #include "lduSchedule.H"
#include "globalMeshData.H" #include "globalMeshData.H"
#include "stringListOps.H" #include "stringListOps.H"
#include "EdgeMap.H" #include "edgeHashes.H"
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * // // * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //

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@ -30,7 +30,7 @@ License
#include "demandDrivenData.H" #include "demandDrivenData.H"
#include "OFstream.H" #include "OFstream.H"
#include "matchPoints.H" #include "matchPoints.H"
#include "EdgeMap.H" #include "edgeHashes.H"
#include "Time.H" #include "Time.H"
#include "transformField.H" #include "transformField.H"
#include "SubField.H" #include "SubField.H"

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@ -43,7 +43,7 @@ SourceFiles
#define syncTools_H #define syncTools_H
#include "Pstream.H" #include "Pstream.H"
#include "EdgeMap.H" #include "edgeHashes.H"
#include "bitSet.H" #include "bitSet.H"
#include "polyMesh.H" #include "polyMesh.H"
#include "coupledPolyPatch.H" #include "coupledPolyPatch.H"

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@ -28,7 +28,7 @@ License
#include "ListOps.H" #include "ListOps.H"
#include "unitConversion.H" #include "unitConversion.H"
#include "SortableList.H" #include "SortableList.H"
#include "EdgeMap.H" #include "edgeHashes.H"
#include "primitiveMeshTools.H" #include "primitiveMeshTools.H"
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * // // * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
@ -1586,7 +1586,7 @@ bool Foam::primitiveMesh::checkFaceFaces
label nBaffleFaces = 0; label nBaffleFaces = 0;
label nErrorDuplicate = 0; label nErrorDuplicate = 0;
label nErrorOrder = 0; label nErrorOrder = 0;
Map<label> nCommonPoints(100); Map<label> nCommonPoints(128);
for (label facei = 0; facei < nFaces(); facei++) for (label facei = 0; facei < nFaces(); facei++)
{ {

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@ -44,7 +44,7 @@ SourceFiles
#include "Map.H" #include "Map.H"
#include "labelList.H" #include "labelList.H"
#include "EdgeMap.H" #include "edgeHashes.H"
#include "typeInfo.H" #include "typeInfo.H"
#include "labelPair.H" #include "labelPair.H"

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@ -40,7 +40,7 @@ SourceFiles
#include "labelList.H" #include "labelList.H"
#include "typeInfo.H" #include "typeInfo.H"
#include "Map.H" #include "Map.H"
#include "EdgeMap.H" #include "edgeHashes.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

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@ -115,7 +115,7 @@ SourceFiles
#include "labelList.H" #include "labelList.H"
#include "typeInfo.H" #include "typeInfo.H"
#include "Map.H" #include "Map.H"
#include "EdgeMap.H" #include "edgeHashes.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

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@ -29,7 +29,7 @@ License
#include "polyTopoChange.H" #include "polyTopoChange.H"
#include "mapPolyMesh.H" #include "mapPolyMesh.H"
#include "OFstream.H" #include "OFstream.H"
#include "EdgeMap.H" #include "edgeHashes.H"
#include "syncTools.H" #include "syncTools.H"
#include "triPointRef.H" #include "triPointRef.H"

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@ -38,7 +38,7 @@ SourceFiles
#include "boolList.H" #include "boolList.H"
#include "HashSet.H" #include "HashSet.H"
#include "Map.H" #include "Map.H"
#include "EdgeMap.H" #include "edgeHashes.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

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@ -36,7 +36,7 @@ SourceFiles
#define FECCellToFaceStencil_H #define FECCellToFaceStencil_H
#include "cellToFaceStencil.H" #include "cellToFaceStencil.H"
#include "EdgeMap.H" #include "edgeHashes.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

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@ -38,7 +38,7 @@ SourceFiles
#include "mathematicalConstants.H" #include "mathematicalConstants.H"
#include "indirectPrimitivePatch.H" #include "indirectPrimitivePatch.H"
#include "List.H" #include "List.H"
#include "EdgeMap.H" #include "edgeHashes.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

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@ -511,7 +511,7 @@ void Foam::snappyLayerDriver::handleNonStringConnected
// 1) Local // 1) Local
Map<label> nCommonPoints(100); Map<label> nCommonPoints(128);
forAll(pp, facei) forAll(pp, facei)
{ {

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@ -24,12 +24,12 @@ License
\*---------------------------------------------------------------------------*/ \*---------------------------------------------------------------------------*/
#include "edgeMesh.H" #include "edgeMesh.H"
#include "bitSet.H"
#include "edgeHashes.H"
#include "mergePoints.H" #include "mergePoints.H"
#include "ListOps.H"
#include "addToRunTimeSelectionTable.H" #include "addToRunTimeSelectionTable.H"
#include "addToMemberFunctionSelectionTable.H" #include "addToMemberFunctionSelectionTable.H"
#include "ListOps.H"
#include "edgeHashes.H"
#include "bitSet.H"
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * // // * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //

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@ -346,7 +346,7 @@ void Foam::localPointRegion::calcPointRegions
// Transport minimum from face across cell // Transport minimum from face across cell
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Map<label> minPointValue(100); Map<label> minPointValue(128);
label nChanged = 0; label nChanged = 0;
forAllConstIter(Map<label>, candidateCell, iter) forAllConstIter(Map<label>, candidateCell, iter)
{ {

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@ -26,7 +26,7 @@ License
#include "triSurfaceMesh.H" #include "triSurfaceMesh.H"
#include "Random.H" #include "Random.H"
#include "addToRunTimeSelectionTable.H" #include "addToRunTimeSelectionTable.H"
#include "EdgeMap.H" #include "edgeHashes.H"
#include "triSurfaceFields.H" #include "triSurfaceFields.H"
#include "Time.H" #include "Time.H"
#include "PatchTools.H" #include "PatchTools.H"
@ -162,7 +162,7 @@ bool Foam::triSurfaceMesh::isSurfaceClosed() const
// Every edge should be used by two faces exactly. // Every edge should be used by two faces exactly.
// To prevent doing work twice per edge only look at edges to higher // To prevent doing work twice per edge only look at edges to higher
// point // point
EdgeMap<label> facesPerEdge(100); EdgeMap<label> facesPerEdge(128);
forAll(pointFaces, pointi) forAll(pointFaces, pointi)
{ {
const labelList& pFaces = pointFaces[pointi]; const labelList& pFaces = pointFaces[pointi];

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@ -57,7 +57,7 @@ SourceFiles
#include "treeDataTriSurface.H" #include "treeDataTriSurface.H"
#include "treeDataPrimitivePatch.H" #include "treeDataPrimitivePatch.H"
#include "treeDataEdge.H" #include "treeDataEdge.H"
#include "EdgeMap.H" #include "edgeHashes.H"
#include "triSurface.H" #include "triSurface.H"
#include "triSurfaceRegionSearch.H" #include "triSurfaceRegionSearch.H"

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@ -32,7 +32,7 @@ License
#include "linePointRef.H" #include "linePointRef.H"
#include "Fstream.H" #include "Fstream.H"
#include "unitConversion.H" #include "unitConversion.H"
#include "EdgeMap.H" #include "edgeHashes.H"
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * // // * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //