moved warningIn msgs to inside if (debug) statements

This commit is contained in:
andy
2009-03-03 18:54:10 +00:00
parent 5d3db386e7
commit cb697ea37a

View File

@ -164,12 +164,12 @@ void Foam::cellPointWeight::findTetrahedron
}
}
WarningIn
(
"cellPointWeight::findTetrahedron"
"(const polyMesh&, const vector&, const label, const label)"
) << "Tetrahedron search failed; using closest tet values to point "
<< nl << " cell: " << cellIndex << endl;
if (debug)
{
Pout<< "cellPointWeight::findTetrahedron" << nl
<< " Tetrahedron search failed; using closest tet values to "
<< "point " << nl << " cell: " << cellIndex << nl << endl;
}
const labelList& facePointsClose = mesh.faces()[cellFaces[faceClose]];
faceVertices_[0] = facePointsClose[0];
@ -284,13 +284,12 @@ void Foam::cellPointWeight::findTriangle
pointI++;
}
WarningIn
(
"Foam::cellPointWeight::findTriangle"
"(const polyMesh&, const vector&, const label)"
) << "Triangle search failed; using closest triangle to "
<< "point" << nl
<< " cell face: " << faceIndex << endl;
if (debug)
{
Pout<< "Foam::cellPointWeight::findTriangle"
<< "Triangle search failed; using closest triangle to point" << nl
<< " cell face: " << faceIndex << nl << endl;
}
// Indices of the cell vertices making up the triangle
faceVertices_[0] = facePoints[0];