zone flip only for zone faces

This commit is contained in:
mattijs
2009-07-07 19:47:51 +01:00
parent 9015b7f493
commit cd8b38fede

View File

@ -100,6 +100,12 @@ Foam::label Foam::meshRefinement::createBaffle
<< " ownPatch:" << ownPatch << abort(FatalError); << " ownPatch:" << ownPatch << abort(FatalError);
} }
bool reverseFlip = false;
if (zoneID >= 0)
{
reverseFlip = !zoneFlip;
}
dupFaceI = meshMod.setAction dupFaceI = meshMod.setAction
( (
polyAddFace polyAddFace
@ -113,7 +119,7 @@ Foam::label Foam::meshRefinement::createBaffle
true, // face flip true, // face flip
neiPatch, // patch for face neiPatch, // patch for face
zoneID, // zone for face zoneID, // zone for face
!zoneFlip // face flip in zone reverseFlip // face flip in zone
) )
); );
} }