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ENH: return scalar for surface uniformity (#1363)
This commit is contained in:
committed by
Andrew Heather
parent
b8ccbbdf67
commit
d6d95c33bc
@ -411,15 +411,13 @@ bool Foam::functionObjects::fieldValues::surfaceFieldValue::writeValues
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// sqrt: component-wise - doesn't change the type
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for (direction d=0; d < pTraits<Type>::nComponents; ++d)
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{
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setComponent(result, d)
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= sqrt(mag(component(result, d)));
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setComponent(result, d)
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= sqrt(mag(component(result, d)));
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}
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break;
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}
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}
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file()<< tab << result;
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// Write state/results information
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word prefix, suffix;
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{
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@ -436,13 +434,34 @@ bool Foam::functionObjects::fieldValues::surfaceFieldValue::writeValues
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suffix += ')';
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}
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Log << " " << prefix << regionName_ << suffix
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<< " of " << fieldName
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<< " = " << result << endl;
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word resultName = prefix + regionName_ + ',' + fieldName + suffix;
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// Write state/results information
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word resultName = prefix + regionName_ + ',' + fieldName + suffix;
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this->setResult(resultName, result);
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Log << " " << prefix << regionName_ << suffix
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<< " of " << fieldName << " = ";
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// Operation tagged that it always returns scalar?
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const bool alwaysScalar(operation_ & typeScalar);
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if (alwaysScalar)
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{
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const scalar sresult = component(result, 0);
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file()<< tab << sresult;
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Log << sresult << endl;
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this->setResult(resultName, sresult);
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}
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else
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{
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file()<< tab << result;
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Log << result << endl;
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this->setResult(resultName, result);
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}
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}
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}
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