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tutorials and templates: Updated wall BC for velocity to noSlip
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@ -33,20 +33,17 @@ boundaryField
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down
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{
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type fixedValue;
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value uniform (0 0 0);
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type noSlip;
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}
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up
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{
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type fixedValue;
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value uniform (0 0 0);
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type noSlip;
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}
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cylinder
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{
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type fixedValue;
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value uniform (0 0 0);
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type noSlip;
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}
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defaultFaces
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