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tutorials and templates: Updated wall BC for velocity to noSlip
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@ -22,13 +22,13 @@ boundaryField
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{
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rotor
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{
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type movingWallVelocity; // fixedValue;
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type movingWallVelocity;
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value uniform (0 0 0);
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}
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stator
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{
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type movingWallVelocity; // fixedValue;
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type movingWallVelocity;
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value uniform (0 0 0);
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}
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@ -28,14 +28,12 @@ boundaryField
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farFieldMoving
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{
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type fixedValue;
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value uniform (0 0 0);
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type noSlip;
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}
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fixedWall
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{
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type fixedValue;
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value uniform (0 0 0);
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type noSlip;
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}
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left
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@ -46,8 +44,7 @@ boundaryField
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farField
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{
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type fixedValue;
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value uniform (0 0 0);
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type noSlip;
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}
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back
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@ -43,8 +43,7 @@ boundaryField
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}
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ACMI1_blockage
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{
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type fixedValue;
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value uniform (0 0 0);
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type noSlip;
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}
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ACMI1_couple
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{
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@ -53,8 +52,7 @@ boundaryField
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}
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ACMI2_blockage
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{
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type fixedValue;
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value uniform (0 0 0);
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type noSlip;
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}
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ACMI2_couple
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{
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@ -39,8 +39,7 @@ boundaryField
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outerCylinder
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{
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type fixedValue;
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value uniform (0 0 0);
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type noSlip;
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}
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"propeller.*"
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@ -34,8 +34,7 @@ boundaryField
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wing
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{
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type fixedValue;
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value uniform (0 0 0);
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type noSlip;
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}
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#include "include/frontBackTopBottomPatches"
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