MRG: Integrated Foundation code to commit 7d6845d

This commit is contained in:
Andrew Heather
2017-03-23 14:33:33 +00:00
595 changed files with 7175 additions and 11727 deletions

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@ -2,7 +2,7 @@
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
\\ / A nd | Copyright (C) 2011-2017 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
@ -56,7 +56,7 @@ fieldCoordinateSystemTransform
:
fvMeshFunctionObject(name, runTime, dict),
fieldSet_(),
coordSys_(mesh_, dict)
coordSys_(mesh_, dict.subDict("coordinateSystem"))
{
read(dict);

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@ -2,7 +2,7 @@
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
\\ / A nd | Copyright (C) 2011-2017 OpenFOAM Foundation
\\/ M anipulation | Copyright (C) 2015 OpenCFD Ltd.
-------------------------------------------------------------------------------
License
@ -46,13 +46,16 @@ Usage
UMean
UPrime2Mean
);
origin (0.001 0 0);
coordinateRotation
coordinateSystem
{
type axesRotation;
e1 (1 0.15 0);
e3 (0 0 -1);
origin (0.001 0 0);
coordinateRotation
{
type axesRotation;
e1 (1 0.15 0);
e3 (0 0 -1);
}
}
}
\endverbatim
@ -62,9 +65,7 @@ Usage
Property | Description | Required | Default value
type | type name: fieldCoordinateSystemTransform | yes |
fields | list of fields to be transformed |yes |
origin | origin of local co-ordinate system | yes |
coordinateRotation | orientation of local co-ordinate system | yes |
log | Log to standard output | no | yes
coordinateSystem | local co-ordinate system | yes |
\endtable
See also
@ -108,9 +109,6 @@ protected:
//- Co-ordinate system to transform to
coordinateSystem coordSys_;
//- Switch to send output to Info as well as to file
Switch log_;
// Protected Member Functions

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@ -38,13 +38,15 @@ functions
UPrime2Mean
);
origin (0.001 0 0);
coordinateRotation
coordinateSystem
{
type axesRotation;
e1 (1 0.15 0);
e3 (0 0 -1);
origin (0 0 0);
coordinateRotation
{
type axesRotation;
e1 (1 0.15 0);
e3 (0 0 -1);
}
}
}
}