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ENH: snappyHexMesh: add buffer layers before snapping
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62
tutorials/mesh/moveDynamicMesh/badMove/0/pointDisplacement
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62
tutorials/mesh/moveDynamicMesh/badMove/0/pointDisplacement
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/*--------------------------------*- C++ -*----------------------------------*\
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| ========= | |
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| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
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| \\ / O peration | Version: 2309 |
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| \\ / A nd | Website: www.openfoam.com |
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| \\/ M anipulation | |
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\*---------------------------------------------------------------------------*/
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FoamFile
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{
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version 2.0;
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format ascii;
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arch "LSB;label=32;scalar=64";
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class pointVectorField;
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location "0";
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object pointDisplacement;
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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dimensions [0 1 0 0 0 0 0];
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internalField uniform (0 0 0);
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boundaryField
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{
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minX
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{
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type slip;
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}
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maxX
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{
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$minX
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}
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minY
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{
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$minX
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}
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maxY
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{
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$minX
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}
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minZ
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{
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$minX
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}
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maxZ
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{
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$minX
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}
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boundaryEdges
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{
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type uniformFixedValue;
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uniformValue table
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(
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( 0.0 (0 0 0))
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( 1.0 (1.0 -1.0 0))
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//(10.0 (0 0 0))
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);
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}
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}
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// ************************************************************************* //
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