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COMP: combine uindirectPrimitivePatch.H into indirectPrimitivePatch.H
- similarly combine typedef headers for primitiveFacePatch, foamVtkUIndPatchWriter, foamVtkUIndPatchGeoFieldsWriter etc (reduce file clutter)
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@ -49,7 +49,7 @@ Original Authors
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#include "faFieldDecomposer.H"
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#include "faMeshReconstructor.H"
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#include "PtrListOps.H"
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#include "foamVtkUIndPatchWriter.H"
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#include "foamVtkIndPatchWriter.H"
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#include "OBJstream.H"
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using namespace Foam;
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