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STYLE: autoSnapDriver: added comment, changed names
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@ -1541,14 +1541,15 @@ void Foam::autoSnapDriver::doSnap
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baffles
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);
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// Keep copy of baffles
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labelList origBaffles(mesh.nFaces(), -1);
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// Maintain map from face to baffle face (-1 for non-baffle faces). Used
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// later on to prevent patchface merging.
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labelList duplicateFace(mesh.nFaces(), -1);
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forAll(baffles, i)
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{
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const labelPair& baffle = baffles[i];
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origBaffles[baffle.first()] = baffle.second();
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origBaffles[baffle.second()] = baffle.first();
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duplicateFace[baffle.first()] = baffle.second();
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duplicateFace[baffle.second()] = baffle.first();
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}
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// Selectively 'forget' about the baffles, i.e. not check across them
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@ -1637,17 +1638,19 @@ void Foam::autoSnapDriver::doSnap
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);
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meshRefinement::updateList(mapPtr().faceMap(), -1, filterFace);
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// Update baffles and baffle-to-baffle addressing
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const labelList& reverseFaceMap = mapPtr().reverseFaceMap();
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origBaffles.setSize(mesh.nFaces());
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origBaffles = -1;
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duplicateFace.setSize(mesh.nFaces());
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duplicateFace = -1;
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forAll(baffles, i)
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{
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labelPair& baffle = baffles[i];
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baffle.first() = reverseFaceMap[baffle.first()];
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baffle.second() = reverseFaceMap[baffle.second()];
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origBaffles[baffle.first()] = baffle.second();
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origBaffles[baffle.second()] = baffle.first();
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duplicateFace[baffle.first()] = baffle.second();
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duplicateFace[baffle.second()] = baffle.first();
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}
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if (debug&meshRefinement::MESH)
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@ -1871,28 +1874,29 @@ void Foam::autoSnapDriver::doSnap
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if (mapPtr.valid())
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{
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forAll(origBaffles, faceI)
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forAll(duplicateFace, faceI)
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{
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if (origBaffles[faceI] != -1)
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if (duplicateFace[faceI] != -1)
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{
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origBaffles[faceI] = mapPtr->reverseFaceMap()[faceI];
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duplicateFace[faceI] = mapPtr().reverseFaceMap()[faceI];
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}
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}
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}
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}
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// Repatch faces according to nearest.
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repatchToSurface(snapParams, adaptPatchIDs, origBaffles);
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// Repatch faces according to nearest. Do not repatch baffle faces.
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repatchToSurface(snapParams, adaptPatchIDs, duplicateFace);
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// Repatching might have caused faces to be on same patch and hence
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// mergeable so try again to merge coplanar faces
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// mergeable so try again to merge coplanar faces. Do not merge baffle
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// faces to ensure they both stay the same.
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label nChanged = meshRefiner_.mergePatchFacesUndo
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(
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featureCos, // minCos
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featureCos, // concaveCos
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featureCos, // minCos
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featureCos, // concaveCos
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meshRefiner_.meshedPatches(),
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motionDict,
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origBaffles
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duplicateFace // faces not to merge
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);
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nChanged += meshRefiner_.mergeEdgesUndo
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