STYLE: use degToRad() instead of pi/180

This commit is contained in:
Mark Olesen
2019-04-26 11:48:27 +02:00
committed by Andrew Heather
parent 5f40a738d3
commit e1609d16d1
16 changed files with 60 additions and 79 deletions

View File

@ -2,7 +2,7 @@
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2017 OpenCFD Ltd.
\\ / A nd | Copyright (C) 2017-2019 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
| Copyright (C) 2011-2016 OpenFOAM Foundation
@ -49,12 +49,11 @@ Description
#include "Pair.H"
#include "Tuple2.H"
#include "quaternion.H"
#include "mathematicalConstants.H"
#include "unitConversion.H"
#include "MeshedSurfaces.H"
using namespace Foam;
using namespace Foam::constant::mathematical;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
@ -200,7 +199,7 @@ int main(int argc, char *argv[])
const quaternion quat
(
axisAngle.first(),
axisAngle.second() * pi/180.0 // degToRad
degToRad(axisAngle.second())
);
Info<< "Rotating points by quaternion " << quat << endl;
@ -213,8 +212,7 @@ int main(int argc, char *argv[])
<< " pitch " << v.y() << nl
<< " yaw " << v.z() << nl;
// degToRad
v *= pi/180.0;
v *= degToRad();
const quaternion quat(quaternion::rotationSequence::XYZ, v);
@ -228,8 +226,7 @@ int main(int argc, char *argv[])
<< " pitch " << v.y() << nl
<< " roll " << v.z() << nl;
// degToRad
v *= pi/180.0;
v *= degToRad();
const quaternion quat(quaternion::rotationSequence::ZYX, v);