mirror of
https://develop.openfoam.com/Development/openfoam.git
synced 2025-11-28 03:28:01 +00:00
ENH: tetrahedron: move slicing with plane. Removed tetPointRef.H
This commit is contained in:
@ -35,7 +35,7 @@ Description
|
||||
#include "polyMesh.H"
|
||||
#include "ListOps.H"
|
||||
#include "face.H"
|
||||
#include "tetPointRef.H"
|
||||
#include "tetrahedron.H"
|
||||
#include "triFaceList.H"
|
||||
#include "OFstream.H"
|
||||
#include "meshTools.H"
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2012 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
|
||||
@ -43,7 +43,7 @@ SourceFiles
|
||||
#include "triFace.H"
|
||||
#include "edge.H"
|
||||
#include "pointField.H"
|
||||
#include "tetPointRef.H"
|
||||
#include "tetrahedron.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
|
||||
@ -42,7 +42,7 @@ SourceFiles
|
||||
#include "polyMesh.H"
|
||||
#include "coupledPolyPatch.H"
|
||||
#include "syncTools.H"
|
||||
#include "tetPointRef.H"
|
||||
#include "tetrahedron.H"
|
||||
#include "tetIndices.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
@ -38,7 +38,7 @@ SourceFiles
|
||||
#define tetIndices_H
|
||||
|
||||
#include "label.H"
|
||||
#include "tetPointRef.H"
|
||||
#include "tetrahedron.H"
|
||||
#include "triPointRef.H"
|
||||
#include "polyMesh.H"
|
||||
#include "triFace.H"
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2012 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
|
||||
@ -25,7 +25,7 @@ License
|
||||
|
||||
#include "primitiveMesh.H"
|
||||
#include "pyramidPointFaceRef.H"
|
||||
#include "tetPointRef.H"
|
||||
#include "tetrahedron.H"
|
||||
#include "ListOps.H"
|
||||
#include "unitConversion.H"
|
||||
#include "SortableList.H"
|
||||
|
||||
@ -1,52 +0,0 @@
|
||||
/*---------------------------------------------------------------------------*\
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
This file is part of OpenFOAM.
|
||||
|
||||
OpenFOAM is free software: you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Typedef
|
||||
Foam::tetPointRef
|
||||
|
||||
Description
|
||||
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef tetPointRef_H
|
||||
#define tetPointRef_H
|
||||
|
||||
#include "point.H"
|
||||
#include "tetrahedron.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
namespace Foam
|
||||
{
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
typedef tetrahedron<point, const point&> tetPointRef;
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
} // End namespace Foam
|
||||
|
||||
#endif
|
||||
|
||||
// ************************************************************************* //
|
||||
@ -35,9 +35,9 @@ SourceFiles
|
||||
#ifndef tetPoints_H
|
||||
#define tetPoints_H
|
||||
|
||||
#include "tetrahedron.H"
|
||||
#include "FixedList.H"
|
||||
#include "treeBoundBox.H"
|
||||
#include "tetPointRef.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
@ -54,6 +54,8 @@ namespace Foam
|
||||
|
||||
class Istream;
|
||||
class Ostream;
|
||||
class tetPoints;
|
||||
class plane;
|
||||
|
||||
// Forward declaration of friend functions and operators
|
||||
|
||||
@ -73,6 +75,7 @@ inline Ostream& operator<<
|
||||
const tetrahedron<Point, PointRef>&
|
||||
);
|
||||
|
||||
typedef tetrahedron<point, const point&> tetPointRef;
|
||||
|
||||
/*---------------------------------------------------------------------------*\
|
||||
class tetrahedron Declaration
|
||||
@ -81,10 +84,71 @@ inline Ostream& operator<<
|
||||
template<class Point, class PointRef>
|
||||
class tetrahedron
|
||||
{
|
||||
public:
|
||||
|
||||
// Classes for use in sliceWithPlane. What to do with decomposition
|
||||
// of tet.
|
||||
|
||||
//- Dummy
|
||||
class dummyOp
|
||||
{
|
||||
public:
|
||||
inline void operator()(const tetPoints&);
|
||||
};
|
||||
|
||||
//- Sum resulting volumes
|
||||
class sumVolOp
|
||||
{
|
||||
public:
|
||||
scalar vol_;
|
||||
|
||||
inline sumVolOp();
|
||||
|
||||
inline void operator()(const tetPoints&);
|
||||
};
|
||||
|
||||
//- Store resulting tets
|
||||
class storeOp
|
||||
{
|
||||
FixedList<tetPoints, 200>& tets_;
|
||||
label& nTets_;
|
||||
|
||||
public:
|
||||
inline storeOp(FixedList<tetPoints, 200>&, label&);
|
||||
|
||||
inline void operator()(const tetPoints&);
|
||||
};
|
||||
|
||||
private:
|
||||
|
||||
// Private data
|
||||
|
||||
PointRef a_, b_, c_, d_;
|
||||
|
||||
inline static point planeIntersection
|
||||
(
|
||||
const FixedList<scalar, 4>&,
|
||||
const tetPoints&,
|
||||
const label,
|
||||
const label
|
||||
);
|
||||
|
||||
template<class TetOp>
|
||||
inline static void decomposePrism
|
||||
(
|
||||
const FixedList<point, 6>& points,
|
||||
TetOp& op
|
||||
);
|
||||
|
||||
template<class AboveTetOp, class BelowTetOp>
|
||||
inline static void tetSliceWithPlane
|
||||
(
|
||||
const plane& pl,
|
||||
const tetPoints& tet,
|
||||
AboveTetOp& aboveOp,
|
||||
BelowTetOp& belowOp
|
||||
);
|
||||
|
||||
|
||||
public:
|
||||
|
||||
@ -184,6 +248,16 @@ public:
|
||||
//- Return true if point is inside tetrahedron
|
||||
inline bool inside(const point& pt) const;
|
||||
|
||||
//- Decompose tet into tets above and below plane
|
||||
template<class AboveTetOp, class BelowTetOp>
|
||||
inline void sliceWithPlane
|
||||
(
|
||||
const plane& pl,
|
||||
AboveTetOp& aboveOp,
|
||||
BelowTetOp& belowOp
|
||||
) const;
|
||||
|
||||
|
||||
//- Return (min)containment sphere, i.e. the smallest sphere with
|
||||
// all points inside. Returns pointHit with:
|
||||
// - hit : if sphere is equal to circumsphere
|
||||
|
||||
@ -25,7 +25,8 @@ License
|
||||
|
||||
#include "triangle.H"
|
||||
#include "IOstreams.H"
|
||||
#include "triPointRef.H"
|
||||
#include "tetPoints.H"
|
||||
#include "plane.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
|
||||
|
||||
@ -492,6 +493,483 @@ bool Foam::tetrahedron<Point, PointRef>::inside(const point& pt) const
|
||||
}
|
||||
|
||||
|
||||
template<class Point, class PointRef>
|
||||
inline void Foam::tetrahedron<Point, PointRef>::dummyOp::operator()
|
||||
(
|
||||
const tetPoints&
|
||||
)
|
||||
{}
|
||||
|
||||
|
||||
template<class Point, class PointRef>
|
||||
inline Foam::tetrahedron<Point, PointRef>::sumVolOp::sumVolOp()
|
||||
:
|
||||
vol_(0.0)
|
||||
{}
|
||||
|
||||
|
||||
template<class Point, class PointRef>
|
||||
inline void Foam::tetrahedron<Point, PointRef>::sumVolOp::operator()
|
||||
(
|
||||
const tetPoints& tet
|
||||
)
|
||||
{
|
||||
vol_ += tet.tet().mag();
|
||||
}
|
||||
|
||||
|
||||
template<class Point, class PointRef>
|
||||
inline Foam::tetrahedron<Point, PointRef>::storeOp::storeOp
|
||||
(
|
||||
FixedList<tetPoints, 200>& tets,
|
||||
label& nTets
|
||||
)
|
||||
:
|
||||
tets_(tets),
|
||||
nTets_(nTets)
|
||||
{}
|
||||
|
||||
|
||||
template<class Point, class PointRef>
|
||||
inline void Foam::tetrahedron<Point, PointRef>::storeOp::operator()
|
||||
(
|
||||
const tetPoints& tet
|
||||
)
|
||||
{
|
||||
tets_[nTets_++] = tet;
|
||||
}
|
||||
|
||||
|
||||
template<class Point, class PointRef>
|
||||
inline Foam::point Foam::tetrahedron<Point, PointRef>::planeIntersection
|
||||
(
|
||||
const FixedList<scalar, 4>& d,
|
||||
const tetPoints& t,
|
||||
const label negI,
|
||||
const label posI
|
||||
)
|
||||
{
|
||||
return
|
||||
(d[posI]*t[negI] - d[negI]*t[posI])
|
||||
/ (-d[negI]+d[posI]);
|
||||
}
|
||||
|
||||
|
||||
template<class Point, class PointRef>
|
||||
template<class TetOp>
|
||||
inline void Foam::tetrahedron<Point, PointRef>::decomposePrism
|
||||
(
|
||||
const FixedList<point, 6>& points,
|
||||
TetOp& op
|
||||
)
|
||||
{
|
||||
op(tetPoints(points[1], points[3], points[2], points[0]));
|
||||
op(tetPoints(points[1], points[2], points[3], points[4]));
|
||||
op(tetPoints(points[4], points[2], points[3], points[5]));
|
||||
}
|
||||
|
||||
|
||||
template<class Point, class PointRef>
|
||||
template<class AboveTetOp, class BelowTetOp>
|
||||
inline void Foam::tetrahedron<Point, PointRef>::
|
||||
tetSliceWithPlane
|
||||
(
|
||||
const plane& pl,
|
||||
const tetPoints& tet,
|
||||
AboveTetOp& aboveOp,
|
||||
BelowTetOp& belowOp
|
||||
)
|
||||
{
|
||||
// Distance to plane
|
||||
FixedList<scalar, 4> d;
|
||||
label nPos = 0;
|
||||
forAll(tet, i)
|
||||
{
|
||||
d[i] = ((tet[i]-pl.refPoint()) & pl.normal());
|
||||
if (d[i] > 0)
|
||||
{
|
||||
nPos++;
|
||||
}
|
||||
}
|
||||
|
||||
if (nPos == 4)
|
||||
{
|
||||
aboveOp(tet);
|
||||
}
|
||||
else if (nPos == 3)
|
||||
{
|
||||
// Sliced into below tet and above prism. Prism gets split into
|
||||
// two tets.
|
||||
|
||||
// Find the below tet
|
||||
label i0 = -1;
|
||||
forAll(d, i)
|
||||
{
|
||||
if (d[i] <= 0)
|
||||
{
|
||||
i0 = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
label i1 = d.fcIndex(i0);
|
||||
label i2 = d.fcIndex(i1);
|
||||
label i3 = d.fcIndex(i2);
|
||||
|
||||
point p01 = planeIntersection(d, tet, i0, i1);
|
||||
point p02 = planeIntersection(d, tet, i0, i2);
|
||||
point p03 = planeIntersection(d, tet, i0, i3);
|
||||
|
||||
// i0 = tetCell vertex 0: p01,p02,p03 outwards pointing triad
|
||||
// ,, 1 : ,, inwards pointing triad
|
||||
// ,, 2 : ,, outwards pointing triad
|
||||
// ,, 3 : ,, inwards pointing triad
|
||||
|
||||
//Pout<< "Split 3pos tet " << tet << " d:" << d << " into" << nl;
|
||||
|
||||
if (i0 == 0 || i0 == 2)
|
||||
{
|
||||
tetPoints t(tet[i0], p01, p02, p03);
|
||||
//Pout<< " belowtet:" << t << " around i0:" << i0 << endl;
|
||||
//checkTet(t, "nPos 3, belowTet i0==0 or 2");
|
||||
belowOp(t);
|
||||
|
||||
// Prism
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[i1];
|
||||
p[1] = tet[i3];
|
||||
p[2] = tet[i2];
|
||||
p[3] = p01;
|
||||
p[4] = p03;
|
||||
p[5] = p02;
|
||||
//Pout<< " aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
else
|
||||
{
|
||||
tetPoints t(p01, p02, p03, tet[i0]);
|
||||
//Pout<< " belowtet:" << t << " around i0:" << i0 << endl;
|
||||
//checkTet(t, "nPos 3, belowTet i0==1 or 3");
|
||||
belowOp(t);
|
||||
|
||||
// Prism
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[i3];
|
||||
p[1] = tet[i1];
|
||||
p[2] = tet[i2];
|
||||
p[3] = p03;
|
||||
p[4] = p01;
|
||||
p[5] = p02;
|
||||
//Pout<< " aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
}
|
||||
else if (nPos == 2)
|
||||
{
|
||||
// Tet cut into two prisms. Determine the positive one.
|
||||
label pos0 = -1;
|
||||
label pos1 = -1;
|
||||
label neg0 = -1;
|
||||
label neg1 = -1;
|
||||
forAll(d, i)
|
||||
{
|
||||
if (d[i] > 0)
|
||||
{
|
||||
if (pos0 == -1)
|
||||
{
|
||||
pos0 = i;
|
||||
}
|
||||
else
|
||||
{
|
||||
pos1 = i;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (neg0 == -1)
|
||||
{
|
||||
neg0 = i;
|
||||
}
|
||||
else
|
||||
{
|
||||
neg1 = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Pout<< "Split 2pos tet " << tet << " d:" << d
|
||||
// << " around pos0:" << pos0 << " pos1:" << pos1
|
||||
// << " neg0:" << neg0 << " neg1:" << neg1 << " into" << nl;
|
||||
|
||||
const edge posEdge(pos0, pos1);
|
||||
|
||||
if (posEdge == edge(0, 1))
|
||||
{
|
||||
point p02 = planeIntersection(d, tet, 0, 2);
|
||||
point p03 = planeIntersection(d, tet, 0, 3);
|
||||
point p12 = planeIntersection(d, tet, 1, 2);
|
||||
point p13 = planeIntersection(d, tet, 1, 3);
|
||||
// Split the resulting prism
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[0];
|
||||
p[1] = p02;
|
||||
p[2] = p03;
|
||||
p[3] = tet[1];
|
||||
p[4] = p12;
|
||||
p[5] = p13;
|
||||
//Pout<< " 01 aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[2];
|
||||
p[1] = p02;
|
||||
p[2] = p12;
|
||||
p[3] = tet[3];
|
||||
p[4] = p03;
|
||||
p[5] = p13;
|
||||
//Pout<< " 01 belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else if (posEdge == edge(1, 2))
|
||||
{
|
||||
point p01 = planeIntersection(d, tet, 0, 1);
|
||||
point p13 = planeIntersection(d, tet, 1, 3);
|
||||
point p02 = planeIntersection(d, tet, 0, 2);
|
||||
point p23 = planeIntersection(d, tet, 2, 3);
|
||||
// Split the resulting prism
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[1];
|
||||
p[1] = p01;
|
||||
p[2] = p13;
|
||||
p[3] = tet[2];
|
||||
p[4] = p02;
|
||||
p[5] = p23;
|
||||
//Pout<< " 12 aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[3];
|
||||
p[1] = p23;
|
||||
p[2] = p13;
|
||||
p[3] = tet[0];
|
||||
p[4] = p02;
|
||||
p[5] = p01;
|
||||
//Pout<< " 12 belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else if (posEdge == edge(2, 0))
|
||||
{
|
||||
point p01 = planeIntersection(d, tet, 0, 1);
|
||||
point p03 = planeIntersection(d, tet, 0, 3);
|
||||
point p12 = planeIntersection(d, tet, 1, 2);
|
||||
point p23 = planeIntersection(d, tet, 2, 3);
|
||||
// Split the resulting prism
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[2];
|
||||
p[1] = p12;
|
||||
p[2] = p23;
|
||||
p[3] = tet[0];
|
||||
p[4] = p01;
|
||||
p[5] = p03;
|
||||
//Pout<< " 20 aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[1];
|
||||
p[1] = p12;
|
||||
p[2] = p01;
|
||||
p[3] = tet[3];
|
||||
p[4] = p23;
|
||||
p[5] = p03;
|
||||
//Pout<< " 20 belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else if (posEdge == edge(0, 3))
|
||||
{
|
||||
point p01 = planeIntersection(d, tet, 0, 1);
|
||||
point p02 = planeIntersection(d, tet, 0, 2);
|
||||
point p13 = planeIntersection(d, tet, 1, 3);
|
||||
point p23 = planeIntersection(d, tet, 2, 3);
|
||||
// Split the resulting prism
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[3];
|
||||
p[1] = p23;
|
||||
p[2] = p13;
|
||||
p[3] = tet[0];
|
||||
p[4] = p02;
|
||||
p[5] = p01;
|
||||
//Pout<< " 03 aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[2];
|
||||
p[1] = p23;
|
||||
p[2] = p02;
|
||||
p[3] = tet[1];
|
||||
p[4] = p13;
|
||||
p[5] = p01;
|
||||
//Pout<< " 03 belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else if (posEdge == edge(1, 3))
|
||||
{
|
||||
point p01 = planeIntersection(d, tet, 0, 1);
|
||||
point p12 = planeIntersection(d, tet, 1, 2);
|
||||
point p03 = planeIntersection(d, tet, 0, 3);
|
||||
point p23 = planeIntersection(d, tet, 2, 3);
|
||||
// Split the resulting prism
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[1];
|
||||
p[1] = p12;
|
||||
p[2] = p01;
|
||||
p[3] = tet[3];
|
||||
p[4] = p23;
|
||||
p[5] = p03;
|
||||
//Pout<< " 13 aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[2];
|
||||
p[1] = p12;
|
||||
p[2] = p23;
|
||||
p[3] = tet[0];
|
||||
p[4] = p01;
|
||||
p[5] = p03;
|
||||
//Pout<< " 13 belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else if (posEdge == edge(2, 3))
|
||||
{
|
||||
point p02 = planeIntersection(d, tet, 0, 2);
|
||||
point p12 = planeIntersection(d, tet, 1, 2);
|
||||
point p03 = planeIntersection(d, tet, 0, 3);
|
||||
point p13 = planeIntersection(d, tet, 1, 3);
|
||||
// Split the resulting prism
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[2];
|
||||
p[1] = p02;
|
||||
p[2] = p12;
|
||||
p[3] = tet[3];
|
||||
p[4] = p03;
|
||||
p[5] = p13;
|
||||
//Pout<< " 23 aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[0];
|
||||
p[1] = p02;
|
||||
p[2] = p03;
|
||||
p[3] = tet[1];
|
||||
p[4] = p12;
|
||||
p[5] = p13;
|
||||
//Pout<< " 23 belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
FatalErrorIn("tetSliceWithPlane(..)")
|
||||
<< "Missed edge:" << posEdge
|
||||
<< abort(FatalError);
|
||||
}
|
||||
}
|
||||
else if (nPos == 1)
|
||||
{
|
||||
// Find the positive tet
|
||||
label i0 = -1;
|
||||
forAll(d, i)
|
||||
{
|
||||
if (d[i] > 0)
|
||||
{
|
||||
i0 = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
label i1 = d.fcIndex(i0);
|
||||
label i2 = d.fcIndex(i1);
|
||||
label i3 = d.fcIndex(i2);
|
||||
|
||||
point p01 = planeIntersection(d, tet, i0, i1);
|
||||
point p02 = planeIntersection(d, tet, i0, i2);
|
||||
point p03 = planeIntersection(d, tet, i0, i3);
|
||||
|
||||
//Pout<< "Split 1pos tet " << tet << " d:" << d << " into" << nl;
|
||||
|
||||
if (i0 == 0 || i0 == 2)
|
||||
{
|
||||
tetPoints t(tet[i0], p01, p02, p03);
|
||||
//Pout<< " abovetet:" << t << " around i0:" << i0 << endl;
|
||||
//checkTet(t, "nPos 1, aboveTets i0==0 or 2");
|
||||
aboveOp(t);
|
||||
|
||||
// Prism
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[i1];
|
||||
p[1] = tet[i3];
|
||||
p[2] = tet[i2];
|
||||
p[3] = p01;
|
||||
p[4] = p03;
|
||||
p[5] = p02;
|
||||
//Pout<< " belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
else
|
||||
{
|
||||
tetPoints t(p01, p02, p03, tet[i0]);
|
||||
//Pout<< " abovetet:" << t << " around i0:" << i0 << endl;
|
||||
//checkTet(t, "nPos 1, aboveTets i0==1 or 3");
|
||||
aboveOp(t);
|
||||
|
||||
// Prism
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[i3];
|
||||
p[1] = tet[i1];
|
||||
p[2] = tet[i2];
|
||||
p[3] = p03;
|
||||
p[4] = p01;
|
||||
p[5] = p02;
|
||||
//Pout<< " belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else // nPos == 0
|
||||
{
|
||||
belowOp(tet);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
template<class Point, class PointRef>
|
||||
template<class AboveTetOp, class BelowTetOp>
|
||||
inline void Foam::tetrahedron<Point, PointRef>::sliceWithPlane
|
||||
(
|
||||
const plane& pl,
|
||||
AboveTetOp& aboveOp,
|
||||
BelowTetOp& belowOp
|
||||
) const
|
||||
{
|
||||
tetSliceWithPlane(pl, tetPoints(a_, b_, c_, d_), aboveOp, belowOp);
|
||||
}
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * Ostream Operator * * * * * * * * * * * * * //
|
||||
|
||||
template<class Point, class PointRef>
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2012 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
|
||||
@ -26,7 +26,7 @@ License
|
||||
#include "polyMeshGeometry.H"
|
||||
#include "polyMeshTetDecomposition.H"
|
||||
#include "pyramidPointFaceRef.H"
|
||||
#include "tetPointRef.H"
|
||||
#include "tetrahedron.H"
|
||||
#include "syncTools.H"
|
||||
#include "unitConversion.H"
|
||||
|
||||
|
||||
@ -25,7 +25,6 @@ License
|
||||
|
||||
#include "cellPointWeight.H"
|
||||
#include "polyMesh.H"
|
||||
#include "tetPointRef.H"
|
||||
#include "polyMeshTetDecomposition.H"
|
||||
|
||||
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
|
||||
|
||||
@ -41,9 +41,6 @@ SourceFiles
|
||||
#include "IOField.H"
|
||||
#include "CompactIOField.H"
|
||||
#include "polyMesh.H"
|
||||
#include "indexedOctree.H"
|
||||
#include "treeDataCell.H"
|
||||
#include "tetPointRef.H"
|
||||
#include "PackedBoolList.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
@ -35,11 +35,10 @@ Description
|
||||
#include "vector.H"
|
||||
#include "Cloud.H"
|
||||
#include "IDLList.H"
|
||||
#include "labelList.H"
|
||||
#include "pointField.H"
|
||||
#include "faceList.H"
|
||||
#include "OFstream.H"
|
||||
#include "tetPointRef.H"
|
||||
#include "tetrahedron.H"
|
||||
#include "FixedList.H"
|
||||
#include "polyMeshTetDecomposition.H"
|
||||
|
||||
|
||||
@ -37,7 +37,6 @@ SourceFiles
|
||||
#ifndef momentOfInertia_H
|
||||
#define momentOfInertia_H
|
||||
|
||||
#include "tetPointRef.H"
|
||||
#include "triFaceList.H"
|
||||
#include "triSurface.H"
|
||||
#include "polyMesh.H"
|
||||
|
||||
@ -24,436 +24,27 @@ License
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "tetOverlapVolume.H"
|
||||
#include "tetrahedron.H"
|
||||
#include "tetPoints.H"
|
||||
#include "polyMesh.H"
|
||||
#include "OFstream.H"
|
||||
#include "treeBoundBox.H"
|
||||
#include "indexedOctree.H"
|
||||
#include "treeDataCell.H"
|
||||
|
||||
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
|
||||
|
||||
defineTypeNameAndDebug(Foam::tetOverlapVolume, 0);
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
|
||||
|
||||
Foam::tetOverlapVolume::tetOverlapVolume()
|
||||
{}
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
|
||||
|
||||
Foam::tetOverlapVolume::~tetOverlapVolume()
|
||||
{}
|
||||
|
||||
|
||||
// * * * * * * * * * * * Private Member Functions * * * * * * * * * * * * * //
|
||||
|
||||
Foam::point Foam::tetOverlapVolume::planeIntersection
|
||||
(
|
||||
const FixedList<scalar, 4>& d,
|
||||
const tetPoints& t,
|
||||
const label negI,
|
||||
const label posI
|
||||
)
|
||||
{
|
||||
return (d[posI]*t[negI] - d[negI]*t[posI])/(-d[negI]+d[posI]);
|
||||
}
|
||||
|
||||
|
||||
template <class TetOp>
|
||||
inline void Foam::tetOverlapVolume::decomposePrism
|
||||
(
|
||||
const FixedList<point, 6>& points,
|
||||
TetOp& op
|
||||
)
|
||||
{
|
||||
op(tetPoints(points[1], points[3], points[2], points[0]));
|
||||
op(tetPoints(points[1], points[2], points[3], points[4]));
|
||||
op(tetPoints(points[4], points[2], points[3], points[5]));
|
||||
}
|
||||
|
||||
|
||||
template <class AboveTetOp, class BelowTetOp>
|
||||
inline void Foam::tetOverlapVolume::tetSliceWithPlane
|
||||
(
|
||||
const tetPoints& tet,
|
||||
const plane& pl,
|
||||
|
||||
AboveTetOp& aboveOp,
|
||||
BelowTetOp& belowOp
|
||||
)
|
||||
{
|
||||
// Distance to plane
|
||||
FixedList<scalar, 4> d;
|
||||
label nPos = 0;
|
||||
forAll(tet, i)
|
||||
{
|
||||
d[i] = ((tet[i]-pl.refPoint()) & pl.normal());
|
||||
if (d[i] > 0)
|
||||
{
|
||||
nPos++;
|
||||
}
|
||||
}
|
||||
|
||||
if (nPos == 4)
|
||||
{
|
||||
aboveOp(tet);
|
||||
}
|
||||
else if (nPos == 3)
|
||||
{
|
||||
// Sliced into below tet and above prism. Prism gets split into
|
||||
// two tets.
|
||||
|
||||
// Find the below tet
|
||||
label i0 = -1;
|
||||
forAll(d, i)
|
||||
{
|
||||
if (d[i] <= 0)
|
||||
{
|
||||
i0 = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
label i1 = d.fcIndex(i0);
|
||||
label i2 = d.fcIndex(i1);
|
||||
label i3 = d.fcIndex(i2);
|
||||
|
||||
point p01 = planeIntersection(d, tet, i0, i1);
|
||||
point p02 = planeIntersection(d, tet, i0, i2);
|
||||
point p03 = planeIntersection(d, tet, i0, i3);
|
||||
|
||||
// i0 = tetCell vertex 0: p01,p02,p03 outwards pointing triad
|
||||
// ,, 1 : ,, inwards pointing triad
|
||||
// ,, 2 : ,, outwards pointing triad
|
||||
// ,, 3 : ,, inwards pointing triad
|
||||
|
||||
//Pout<< "Split 3pos tet " << tet << " d:" << d << " into" << nl;
|
||||
|
||||
if (i0 == 0 || i0 == 2)
|
||||
{
|
||||
tetPoints t(tet[i0], p01, p02, p03);
|
||||
//Pout<< " belowtet:" << t << " around i0:" << i0 << endl;
|
||||
//checkTet(t, "nPos 3, belowTet i0==0 or 2");
|
||||
belowOp(t);
|
||||
|
||||
// Prism
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[i1];
|
||||
p[1] = tet[i3];
|
||||
p[2] = tet[i2];
|
||||
p[3] = p01;
|
||||
p[4] = p03;
|
||||
p[5] = p02;
|
||||
//Pout<< " aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
else
|
||||
{
|
||||
tetPoints t(p01, p02, p03, tet[i0]);
|
||||
//Pout<< " belowtet:" << t << " around i0:" << i0 << endl;
|
||||
//checkTet(t, "nPos 3, belowTet i0==1 or 3");
|
||||
belowOp(t);
|
||||
|
||||
// Prism
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[i3];
|
||||
p[1] = tet[i1];
|
||||
p[2] = tet[i2];
|
||||
p[3] = p03;
|
||||
p[4] = p01;
|
||||
p[5] = p02;
|
||||
//Pout<< " aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
}
|
||||
else if (nPos == 2)
|
||||
{
|
||||
// Tet cut into two prisms. Determine the positive one.
|
||||
label pos0 = -1;
|
||||
label pos1 = -1;
|
||||
label neg0 = -1;
|
||||
label neg1 = -1;
|
||||
forAll(d, i)
|
||||
{
|
||||
if (d[i] > 0)
|
||||
{
|
||||
if (pos0 == -1)
|
||||
{
|
||||
pos0 = i;
|
||||
}
|
||||
else
|
||||
{
|
||||
pos1 = i;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (neg0 == -1)
|
||||
{
|
||||
neg0 = i;
|
||||
}
|
||||
else
|
||||
{
|
||||
neg1 = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Pout<< "Split 2pos tet " << tet << " d:" << d
|
||||
// << " around pos0:" << pos0 << " pos1:" << pos1
|
||||
// << " neg0:" << neg0 << " neg1:" << neg1 << " into" << nl;
|
||||
|
||||
const edge posEdge(pos0, pos1);
|
||||
|
||||
if (posEdge == edge(0, 1))
|
||||
{
|
||||
point p02 = planeIntersection(d, tet, 0, 2);
|
||||
point p03 = planeIntersection(d, tet, 0, 3);
|
||||
point p12 = planeIntersection(d, tet, 1, 2);
|
||||
point p13 = planeIntersection(d, tet, 1, 3);
|
||||
// Split the resulting prism
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[0];
|
||||
p[1] = p02;
|
||||
p[2] = p03;
|
||||
p[3] = tet[1];
|
||||
p[4] = p12;
|
||||
p[5] = p13;
|
||||
//Pout<< " 01 aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[2];
|
||||
p[1] = p02;
|
||||
p[2] = p12;
|
||||
p[3] = tet[3];
|
||||
p[4] = p03;
|
||||
p[5] = p13;
|
||||
//Pout<< " 01 belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else if (posEdge == edge(1, 2))
|
||||
{
|
||||
point p01 = planeIntersection(d, tet, 0, 1);
|
||||
point p13 = planeIntersection(d, tet, 1, 3);
|
||||
point p02 = planeIntersection(d, tet, 0, 2);
|
||||
point p23 = planeIntersection(d, tet, 2, 3);
|
||||
// Split the resulting prism
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[1];
|
||||
p[1] = p01;
|
||||
p[2] = p13;
|
||||
p[3] = tet[2];
|
||||
p[4] = p02;
|
||||
p[5] = p23;
|
||||
//Pout<< " 12 aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[3];
|
||||
p[1] = p23;
|
||||
p[2] = p13;
|
||||
p[3] = tet[0];
|
||||
p[4] = p02;
|
||||
p[5] = p01;
|
||||
//Pout<< " 12 belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else if (posEdge == edge(2, 0))
|
||||
{
|
||||
point p01 = planeIntersection(d, tet, 0, 1);
|
||||
point p03 = planeIntersection(d, tet, 0, 3);
|
||||
point p12 = planeIntersection(d, tet, 1, 2);
|
||||
point p23 = planeIntersection(d, tet, 2, 3);
|
||||
// Split the resulting prism
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[2];
|
||||
p[1] = p12;
|
||||
p[2] = p23;
|
||||
p[3] = tet[0];
|
||||
p[4] = p01;
|
||||
p[5] = p03;
|
||||
//Pout<< " 20 aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[1];
|
||||
p[1] = p12;
|
||||
p[2] = p01;
|
||||
p[3] = tet[3];
|
||||
p[4] = p23;
|
||||
p[5] = p03;
|
||||
//Pout<< " 20 belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else if (posEdge == edge(0, 3))
|
||||
{
|
||||
point p01 = planeIntersection(d, tet, 0, 1);
|
||||
point p02 = planeIntersection(d, tet, 0, 2);
|
||||
point p13 = planeIntersection(d, tet, 1, 3);
|
||||
point p23 = planeIntersection(d, tet, 2, 3);
|
||||
// Split the resulting prism
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[3];
|
||||
p[1] = p23;
|
||||
p[2] = p13;
|
||||
p[3] = tet[0];
|
||||
p[4] = p02;
|
||||
p[5] = p01;
|
||||
//Pout<< " 03 aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[2];
|
||||
p[1] = p23;
|
||||
p[2] = p02;
|
||||
p[3] = tet[1];
|
||||
p[4] = p13;
|
||||
p[5] = p01;
|
||||
//Pout<< " 03 belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else if (posEdge == edge(1, 3))
|
||||
{
|
||||
point p01 = planeIntersection(d, tet, 0, 1);
|
||||
point p12 = planeIntersection(d, tet, 1, 2);
|
||||
point p03 = planeIntersection(d, tet, 0, 3);
|
||||
point p23 = planeIntersection(d, tet, 2, 3);
|
||||
// Split the resulting prism
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[1];
|
||||
p[1] = p12;
|
||||
p[2] = p01;
|
||||
p[3] = tet[3];
|
||||
p[4] = p23;
|
||||
p[5] = p03;
|
||||
//Pout<< " 13 aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[2];
|
||||
p[1] = p12;
|
||||
p[2] = p23;
|
||||
p[3] = tet[0];
|
||||
p[4] = p01;
|
||||
p[5] = p03;
|
||||
//Pout<< " 13 belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else if (posEdge == edge(2, 3))
|
||||
{
|
||||
point p02 = planeIntersection(d, tet, 0, 2);
|
||||
point p12 = planeIntersection(d, tet, 1, 2);
|
||||
point p03 = planeIntersection(d, tet, 0, 3);
|
||||
point p13 = planeIntersection(d, tet, 1, 3);
|
||||
// Split the resulting prism
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[2];
|
||||
p[1] = p02;
|
||||
p[2] = p12;
|
||||
p[3] = tet[3];
|
||||
p[4] = p03;
|
||||
p[5] = p13;
|
||||
//Pout<< " 23 aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[0];
|
||||
p[1] = p02;
|
||||
p[2] = p03;
|
||||
p[3] = tet[1];
|
||||
p[4] = p12;
|
||||
p[5] = p13;
|
||||
//Pout<< " 23 belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
FatalErrorIn("tetSliceWithPlane(..)") << "Missed edge:" << posEdge
|
||||
<< abort(FatalError);
|
||||
}
|
||||
}
|
||||
else if (nPos == 1)
|
||||
{
|
||||
// Find the positive tet
|
||||
label i0 = -1;
|
||||
forAll(d, i)
|
||||
{
|
||||
if (d[i] > 0)
|
||||
{
|
||||
i0 = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
label i1 = d.fcIndex(i0);
|
||||
label i2 = d.fcIndex(i1);
|
||||
label i3 = d.fcIndex(i2);
|
||||
|
||||
point p01 = planeIntersection(d, tet, i0, i1);
|
||||
point p02 = planeIntersection(d, tet, i0, i2);
|
||||
point p03 = planeIntersection(d, tet, i0, i3);
|
||||
|
||||
//Pout<< "Split 1pos tet " << tet << " d:" << d << " into" << nl;
|
||||
|
||||
if (i0 == 0 || i0 == 2)
|
||||
{
|
||||
tetPoints t(tet[i0], p01, p02, p03);
|
||||
//Pout<< " abovetet:" << t << " around i0:" << i0 << endl;
|
||||
//checkTet(t, "nPos 1, aboveTets i0==0 or 2");
|
||||
aboveOp(t);
|
||||
|
||||
// Prism
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[i1];
|
||||
p[1] = tet[i3];
|
||||
p[2] = tet[i2];
|
||||
p[3] = p01;
|
||||
p[4] = p03;
|
||||
p[5] = p02;
|
||||
//Pout<< " belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
else
|
||||
{
|
||||
tetPoints t(p01, p02, p03, tet[i0]);
|
||||
//Pout<< " abovetet:" << t << " around i0:" << i0 << endl;
|
||||
//checkTet(t, "nPos 1, aboveTets i0==1 or 3");
|
||||
aboveOp(t);
|
||||
|
||||
// Prism
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[i3];
|
||||
p[1] = tet[i1];
|
||||
p[2] = tet[i2];
|
||||
p[3] = p03;
|
||||
p[4] = p01;
|
||||
p[5] = p02;
|
||||
//Pout<< " belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else // nPos == 0
|
||||
{
|
||||
belowOp(tet);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void Foam::tetOverlapVolume::tetTetOverlap
|
||||
(
|
||||
const tetPoints& tetA,
|
||||
@ -462,16 +53,15 @@ void Foam::tetOverlapVolume::tetTetOverlap
|
||||
label& nInside,
|
||||
FixedList<tetPoints, 200>& outsideTets,
|
||||
label& nOutside
|
||||
)
|
||||
) const
|
||||
{
|
||||
// Work storage
|
||||
FixedList<tetPoints, 200> cutInsideTets;
|
||||
label nCutInside = 0;
|
||||
|
||||
storeTetOp inside(insideTets, nInside);
|
||||
storeTetOp cutInside(cutInsideTets, nCutInside);
|
||||
dummyTetOp outside;
|
||||
|
||||
tetPointRef::storeOp inside(insideTets, nInside);
|
||||
tetPointRef::storeOp cutInside(cutInsideTets, nCutInside);
|
||||
tetPointRef::dummyOp outside;
|
||||
|
||||
|
||||
// Cut tetA with all inwards pointing faces of tetB. Any tets remaining
|
||||
@ -484,7 +74,7 @@ void Foam::tetOverlapVolume::tetTetOverlap
|
||||
// Cut and insert subtets into cutInsideTets (either by getting
|
||||
// an index from freeSlots or by appending to insideTets) or
|
||||
// insert into outsideTets
|
||||
tetSliceWithPlane(tetA, pl0, cutInside, outside);
|
||||
tetA.tet().sliceWithPlane(pl0, cutInside, outside);
|
||||
}
|
||||
|
||||
if (nCutInside == 0)
|
||||
@ -501,7 +91,7 @@ void Foam::tetOverlapVolume::tetTetOverlap
|
||||
|
||||
for (label i = 0; i < nCutInside; i++)
|
||||
{
|
||||
tetSliceWithPlane(cutInsideTets[i], pl1, inside, outside);
|
||||
cutInsideTets[i].tet().sliceWithPlane(pl1, inside, outside);
|
||||
}
|
||||
|
||||
if (nInside == 0)
|
||||
@ -518,7 +108,7 @@ void Foam::tetOverlapVolume::tetTetOverlap
|
||||
|
||||
for (label i = 0; i < nInside; i++)
|
||||
{
|
||||
tetSliceWithPlane(insideTets[i], pl2, cutInside, outside);
|
||||
insideTets[i].tet().sliceWithPlane(pl2, cutInside, outside);
|
||||
}
|
||||
|
||||
if (nCutInside == 0)
|
||||
@ -536,28 +126,27 @@ void Foam::tetOverlapVolume::tetTetOverlap
|
||||
|
||||
for (label i = 0; i < nCutInside; i++)
|
||||
{
|
||||
tetSliceWithPlane(cutInsideTets[i], pl3, inside, outside);
|
||||
cutInsideTets[i].tet().sliceWithPlane(pl3, inside, outside);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
inline Foam::scalar
|
||||
Foam::tetOverlapVolume::tetTetOverlapVol
|
||||
Foam::scalar Foam::tetOverlapVolume::tetTetOverlapVol
|
||||
(
|
||||
const tetPoints& tetA,
|
||||
const tetPoints& tetB
|
||||
)
|
||||
) const
|
||||
{
|
||||
FixedList<tetPoints, 200> insideTets;
|
||||
label nInside = 0;
|
||||
FixedList<tetPoints, 200> cutInsideTets;
|
||||
label nCutInside = 0;
|
||||
|
||||
storeTetOp inside(insideTets, nInside);
|
||||
storeTetOp cutInside(cutInsideTets, nCutInside);
|
||||
sumTetVolOp volInside;
|
||||
dummyTetOp outside;
|
||||
tetPointRef::storeOp inside(insideTets, nInside);
|
||||
tetPointRef::storeOp cutInside(cutInsideTets, nCutInside);
|
||||
tetPointRef::sumVolOp volInside;
|
||||
tetPointRef::dummyOp outside;
|
||||
|
||||
// face0
|
||||
plane pl0(tetB[1], tetB[3], tetB[2]);
|
||||
@ -605,12 +194,12 @@ Foam::tetOverlapVolume::tetTetOverlapVol
|
||||
}
|
||||
|
||||
|
||||
inline const Foam::treeBoundBox Foam::tetOverlapVolume::pyrBb
|
||||
Foam::treeBoundBox Foam::tetOverlapVolume::pyrBb
|
||||
(
|
||||
const pointField& points,
|
||||
const face& f,
|
||||
const point& fc
|
||||
)
|
||||
) const
|
||||
{
|
||||
treeBoundBox bb(fc, fc);
|
||||
forAll(f, fp)
|
||||
@ -750,8 +339,8 @@ Foam::scalar Foam::tetOverlapVolume::cellCellOverlapVolumeMinDecomp
|
||||
|
||||
Foam::labelList Foam::tetOverlapVolume::overlappingCells
|
||||
(
|
||||
const fvMesh& fromMesh,
|
||||
const fvMesh& toMesh,
|
||||
const polyMesh& fromMesh,
|
||||
const polyMesh& toMesh,
|
||||
const label iTo
|
||||
) const
|
||||
{
|
||||
@ -766,30 +355,4 @@ Foam::labelList Foam::tetOverlapVolume::overlappingCells
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
|
||||
forAll(cellsA, i)
|
||||
{
|
||||
label cellAI = cellsA[i];
|
||||
treeBoundBox bbA
|
||||
(
|
||||
pointField(meshA.points(), meshA.cellPoints()[cellAI])
|
||||
);
|
||||
|
||||
scalar v = cellCellOverlapVolumeMinDecomp
|
||||
(
|
||||
meshA,
|
||||
cellAI,
|
||||
bbA,
|
||||
meshB,
|
||||
cellBI,
|
||||
bbB
|
||||
);
|
||||
|
||||
overlapVol += v;
|
||||
nOverlapTests++;
|
||||
}
|
||||
|
||||
*/
|
||||
|
||||
// ************************************************************************* //
|
||||
|
||||
@ -36,21 +36,17 @@ SourceFiles
|
||||
#ifndef tetOverlapVolume_H
|
||||
#define tetOverlapVolume_H
|
||||
|
||||
#include "tetrahedron.H"
|
||||
#include "fvMesh.H"
|
||||
#include "plane.H"
|
||||
#include "tetPointRef.H"
|
||||
#include "OFstream.H"
|
||||
#include "meshTools.H"
|
||||
#include "indexedOctree.H"
|
||||
#include "treeDataCell.H"
|
||||
#include "tetPoints.H"
|
||||
#include "tetCell.H"
|
||||
#include "EdgeMap.H"
|
||||
#include "FixedList.H"
|
||||
#include "labelList.H"
|
||||
#include "treeBoundBox.H"
|
||||
|
||||
namespace Foam
|
||||
{
|
||||
|
||||
class primitiveMesh;
|
||||
class polyMesh;
|
||||
class tetPoints;
|
||||
|
||||
/*---------------------------------------------------------------------------*\
|
||||
Class tetOverlapVolume Declaration
|
||||
\*---------------------------------------------------------------------------*/
|
||||
@ -59,82 +55,6 @@ class tetOverlapVolume
|
||||
{
|
||||
// Private member functions
|
||||
|
||||
//- Plane intersection
|
||||
inline point planeIntersection
|
||||
(
|
||||
const FixedList<scalar, 4>& d,
|
||||
const tetPoints& t,
|
||||
const label negI,
|
||||
const label posI
|
||||
);
|
||||
|
||||
|
||||
//- Decompose prism
|
||||
template <class TetOp> inline void decomposePrism
|
||||
(
|
||||
const FixedList<point, 6>& points,
|
||||
TetOp& op
|
||||
);
|
||||
|
||||
|
||||
//- Helping cľasses
|
||||
class dummyTetOp
|
||||
{
|
||||
public:
|
||||
|
||||
inline void operator()(const tetPoints&){}
|
||||
};
|
||||
|
||||
|
||||
class sumTetVolOp
|
||||
{
|
||||
public:
|
||||
scalar vol_;
|
||||
|
||||
inline sumTetVolOp()
|
||||
:
|
||||
vol_(0.0)
|
||||
{}
|
||||
|
||||
inline void operator()(const tetPoints& tet)
|
||||
{
|
||||
vol_ += tet.tet().mag();
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
class storeTetOp
|
||||
{
|
||||
FixedList<tetPoints, 200>& tets_;
|
||||
label& nTets_;
|
||||
|
||||
public:
|
||||
|
||||
inline storeTetOp(FixedList<tetPoints, 200>& tets, label& nTets)
|
||||
:
|
||||
tets_(tets),
|
||||
nTets_(nTets)
|
||||
{}
|
||||
|
||||
inline void operator()(const tetPoints& tet)
|
||||
{
|
||||
tets_[nTets_++] = tet;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
//- Slice. Split tet into subtets above and below plane
|
||||
template <class AboveTetOp, class BelowTetOp>
|
||||
inline void tetSliceWithPlane
|
||||
(
|
||||
const tetPoints& tet,
|
||||
const plane& pl,
|
||||
|
||||
AboveTetOp& aboveOp,
|
||||
BelowTetOp& belowOp
|
||||
);
|
||||
|
||||
|
||||
//- Tet overlap
|
||||
void tetTetOverlap
|
||||
(
|
||||
@ -144,31 +64,28 @@ class tetOverlapVolume
|
||||
label& nInside,
|
||||
FixedList<tetPoints, 200>& outsideTets,
|
||||
label& nOutside
|
||||
);
|
||||
|
||||
) const;
|
||||
|
||||
//- Tet Overlap Vol
|
||||
inline scalar tetTetOverlapVol
|
||||
scalar tetTetOverlapVol
|
||||
(
|
||||
const tetPoints& tetA,
|
||||
const tetPoints& tetB
|
||||
);
|
||||
|
||||
) const;
|
||||
|
||||
//- Return a const treeBoundBox
|
||||
inline const treeBoundBox pyrBb
|
||||
treeBoundBox pyrBb
|
||||
(
|
||||
const pointField& points,
|
||||
const face& f,
|
||||
const point& fc
|
||||
);
|
||||
|
||||
) const;
|
||||
|
||||
public:
|
||||
|
||||
|
||||
//- Runtime type information
|
||||
TypeName("tetOverlapVolume");
|
||||
ClassName("tetOverlapVolume");
|
||||
|
||||
|
||||
// Constructors
|
||||
@ -177,18 +94,14 @@ public:
|
||||
tetOverlapVolume();
|
||||
|
||||
|
||||
//- Destructor
|
||||
virtual ~tetOverlapVolume();
|
||||
|
||||
|
||||
// Public members
|
||||
|
||||
//- Return a list of cells in meshA which overlaps with cellBI in
|
||||
// meshB
|
||||
labelList overlappingCells
|
||||
(
|
||||
const fvMesh& meshA,
|
||||
const fvMesh& meshB,
|
||||
const polyMesh& meshA,
|
||||
const polyMesh& meshB,
|
||||
const label cellBI
|
||||
) const;
|
||||
|
||||
|
||||
@ -1,341 +0,0 @@
|
||||
/*---------------------------------------------------------------------------*\
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2012-2012 OpenCFD Ltd.
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
This file is part of OpenFOAM.
|
||||
|
||||
OpenFOAM is free software: you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Description
|
||||
Calculation of shape function product for a tetrahedron
|
||||
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "tetrahedron.H"
|
||||
#include "triPointRef.H"
|
||||
#include "scalarField.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
|
||||
|
||||
// (Probably very inefficient) minimum containment sphere calculation.
|
||||
// From http://www.imr.sandia.gov/papers/imr11/shewchuk2.pdf:
|
||||
// Sphere ctr is smallest one of
|
||||
// - tet circumcentre
|
||||
// - triangle circumcentre
|
||||
// - edge mids
|
||||
template<class Point, class PointRef>
|
||||
Foam::pointHit Foam::tetrahedron<Point, PointRef>::containmentSphere
|
||||
(
|
||||
const scalar tol
|
||||
) const
|
||||
{
|
||||
const scalar fac = 1 + tol;
|
||||
|
||||
// Halve order of tolerance for comparisons of sqr.
|
||||
const scalar facSqr = Foam::sqrt(fac);
|
||||
|
||||
|
||||
// 1. Circumcentre itself.
|
||||
|
||||
pointHit pHit(circumCentre());
|
||||
pHit.setHit();
|
||||
scalar minRadiusSqr = magSqr(pHit.rawPoint() - a_);
|
||||
|
||||
|
||||
// 2. Try circumcentre of tet triangles. Create circumcircle for triFace and
|
||||
// check if 4th point is inside.
|
||||
|
||||
{
|
||||
point ctr = triPointRef(a_, b_, c_).circumCentre();
|
||||
scalar radiusSqr = magSqr(ctr - a_);
|
||||
|
||||
if
|
||||
(
|
||||
radiusSqr < minRadiusSqr
|
||||
&& Foam::magSqr(d_-ctr) <= facSqr*radiusSqr
|
||||
)
|
||||
{
|
||||
pHit.setMiss(false);
|
||||
pHit.setPoint(ctr);
|
||||
minRadiusSqr = radiusSqr;
|
||||
}
|
||||
}
|
||||
{
|
||||
point ctr = triPointRef(a_, b_, d_).circumCentre();
|
||||
scalar radiusSqr = magSqr(ctr - a_);
|
||||
|
||||
if
|
||||
(
|
||||
radiusSqr < minRadiusSqr
|
||||
&& Foam::magSqr(c_-ctr) <= facSqr*radiusSqr
|
||||
)
|
||||
{
|
||||
pHit.setMiss(false);
|
||||
pHit.setPoint(ctr);
|
||||
minRadiusSqr = radiusSqr;
|
||||
}
|
||||
}
|
||||
{
|
||||
point ctr = triPointRef(a_, c_, d_).circumCentre();
|
||||
scalar radiusSqr = magSqr(ctr - a_);
|
||||
|
||||
if
|
||||
(
|
||||
radiusSqr < minRadiusSqr
|
||||
&& Foam::magSqr(b_-ctr) <= facSqr*radiusSqr
|
||||
)
|
||||
{
|
||||
pHit.setMiss(false);
|
||||
pHit.setPoint(ctr);
|
||||
minRadiusSqr = radiusSqr;
|
||||
}
|
||||
}
|
||||
{
|
||||
point ctr = triPointRef(b_, c_, d_).circumCentre();
|
||||
scalar radiusSqr = magSqr(ctr - b_);
|
||||
|
||||
if
|
||||
(
|
||||
radiusSqr < minRadiusSqr
|
||||
&& Foam::magSqr(a_-ctr) <= facSqr*radiusSqr
|
||||
)
|
||||
{
|
||||
pHit.setMiss(false);
|
||||
pHit.setPoint(ctr);
|
||||
minRadiusSqr = radiusSqr;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// 3. Try midpoints of edges
|
||||
|
||||
// mid of edge A-B
|
||||
{
|
||||
point ctr = 0.5*(a_ + b_);
|
||||
scalar radiusSqr = magSqr(a_ - ctr);
|
||||
scalar testRadSrq = facSqr*radiusSqr;
|
||||
|
||||
if
|
||||
(
|
||||
radiusSqr < minRadiusSqr
|
||||
&& magSqr(c_-ctr) <= testRadSrq
|
||||
&& magSqr(d_-ctr) <= testRadSrq)
|
||||
{
|
||||
pHit.setMiss(false);
|
||||
pHit.setPoint(ctr);
|
||||
minRadiusSqr = radiusSqr;
|
||||
}
|
||||
}
|
||||
|
||||
// mid of edge A-C
|
||||
{
|
||||
point ctr = 0.5*(a_ + c_);
|
||||
scalar radiusSqr = magSqr(a_ - ctr);
|
||||
scalar testRadSrq = facSqr*radiusSqr;
|
||||
|
||||
if
|
||||
(
|
||||
radiusSqr < minRadiusSqr
|
||||
&& magSqr(b_-ctr) <= testRadSrq
|
||||
&& magSqr(d_-ctr) <= testRadSrq
|
||||
)
|
||||
{
|
||||
pHit.setMiss(false);
|
||||
pHit.setPoint(ctr);
|
||||
minRadiusSqr = radiusSqr;
|
||||
}
|
||||
}
|
||||
|
||||
// mid of edge A-D
|
||||
{
|
||||
point ctr = 0.5*(a_ + d_);
|
||||
scalar radiusSqr = magSqr(a_ - ctr);
|
||||
scalar testRadSrq = facSqr*radiusSqr;
|
||||
|
||||
if
|
||||
(
|
||||
radiusSqr < minRadiusSqr
|
||||
&& magSqr(b_-ctr) <= testRadSrq
|
||||
&& magSqr(c_-ctr) <= testRadSrq
|
||||
)
|
||||
{
|
||||
pHit.setMiss(false);
|
||||
pHit.setPoint(ctr);
|
||||
minRadiusSqr = radiusSqr;
|
||||
}
|
||||
}
|
||||
|
||||
// mid of edge B-C
|
||||
{
|
||||
point ctr = 0.5*(b_ + c_);
|
||||
scalar radiusSqr = magSqr(b_ - ctr);
|
||||
scalar testRadSrq = facSqr*radiusSqr;
|
||||
|
||||
if
|
||||
(
|
||||
radiusSqr < minRadiusSqr
|
||||
&& magSqr(a_-ctr) <= testRadSrq
|
||||
&& magSqr(d_-ctr) <= testRadSrq
|
||||
)
|
||||
{
|
||||
pHit.setMiss(false);
|
||||
pHit.setPoint(ctr);
|
||||
minRadiusSqr = radiusSqr;
|
||||
}
|
||||
}
|
||||
|
||||
// mid of edge B-D
|
||||
{
|
||||
point ctr = 0.5*(b_ + d_);
|
||||
scalar radiusSqr = magSqr(b_ - ctr);
|
||||
scalar testRadSrq = facSqr*radiusSqr;
|
||||
|
||||
if
|
||||
(
|
||||
radiusSqr < minRadiusSqr
|
||||
&& magSqr(a_-ctr) <= testRadSrq
|
||||
&& magSqr(c_-ctr) <= testRadSrq)
|
||||
{
|
||||
pHit.setMiss(false);
|
||||
pHit.setPoint(ctr);
|
||||
minRadiusSqr = radiusSqr;
|
||||
}
|
||||
}
|
||||
|
||||
// mid of edge C-D
|
||||
{
|
||||
point ctr = 0.5*(c_ + d_);
|
||||
scalar radiusSqr = magSqr(c_ - ctr);
|
||||
scalar testRadSrq = facSqr*radiusSqr;
|
||||
|
||||
if
|
||||
(
|
||||
radiusSqr < minRadiusSqr
|
||||
&& magSqr(a_-ctr) <= testRadSrq
|
||||
&& magSqr(b_-ctr) <= testRadSrq
|
||||
)
|
||||
{
|
||||
pHit.setMiss(false);
|
||||
pHit.setPoint(ctr);
|
||||
minRadiusSqr = radiusSqr;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
pHit.setDistance(sqrt(minRadiusSqr));
|
||||
|
||||
return pHit;
|
||||
}
|
||||
|
||||
|
||||
template<class Point, class PointRef>
|
||||
void Foam::tetrahedron<Point, PointRef>::gradNiSquared
|
||||
(
|
||||
scalarField& buffer
|
||||
) const
|
||||
{
|
||||
// Change of sign between face area vector and gradient
|
||||
// does not matter because of square
|
||||
|
||||
// Warning: Added a mag to produce positive coefficients even if
|
||||
// the tetrahedron is twisted inside out. This is pretty
|
||||
// dangerous, but essential for mesh motion.
|
||||
scalar magVol = Foam::mag(mag());
|
||||
|
||||
buffer[0] = (1.0/9.0)*magSqr(Sa())/magVol;
|
||||
buffer[1] = (1.0/9.0)*magSqr(Sb())/magVol;
|
||||
buffer[2] = (1.0/9.0)*magSqr(Sc())/magVol;
|
||||
buffer[3] = (1.0/9.0)*magSqr(Sd())/magVol;
|
||||
}
|
||||
|
||||
|
||||
template<class Point, class PointRef>
|
||||
void Foam::tetrahedron<Point, PointRef>::gradNiDotGradNj
|
||||
(
|
||||
scalarField& buffer
|
||||
) const
|
||||
{
|
||||
// Warning. Ordering of edges needs to be the same for a tetrahedron
|
||||
// class, a tetrahedron cell shape model and a tetCell
|
||||
|
||||
// Warning: Added a mag to produce positive coefficients even if
|
||||
// the tetrahedron is twisted inside out. This is pretty
|
||||
// dangerous, but essential for mesh motion.
|
||||
|
||||
// Double change of sign between face area vector and gradient
|
||||
|
||||
scalar magVol = Foam::mag(mag());
|
||||
vector sa = Sa();
|
||||
vector sb = Sb();
|
||||
vector sc = Sc();
|
||||
vector sd = Sd();
|
||||
|
||||
buffer[0] = (1.0/9.0)*(sa & sb)/magVol;
|
||||
buffer[1] = (1.0/9.0)*(sa & sc)/magVol;
|
||||
buffer[2] = (1.0/9.0)*(sa & sd)/magVol;
|
||||
buffer[3] = (1.0/9.0)*(sd & sb)/magVol;
|
||||
buffer[4] = (1.0/9.0)*(sb & sc)/magVol;
|
||||
buffer[5] = (1.0/9.0)*(sd & sc)/magVol;
|
||||
}
|
||||
|
||||
|
||||
template<class Point, class PointRef>
|
||||
void Foam::tetrahedron<Point, PointRef>::gradNiGradNi
|
||||
(
|
||||
tensorField& buffer
|
||||
) const
|
||||
{
|
||||
// Change of sign between face area vector and gradient
|
||||
// does not matter because of square
|
||||
|
||||
scalar magVol = Foam::mag(mag());
|
||||
|
||||
buffer[0] = (1.0/9.0)*sqr(Sa())/magVol;
|
||||
buffer[1] = (1.0/9.0)*sqr(Sb())/magVol;
|
||||
buffer[2] = (1.0/9.0)*sqr(Sc())/magVol;
|
||||
buffer[3] = (1.0/9.0)*sqr(Sd())/magVol;
|
||||
}
|
||||
|
||||
|
||||
template<class Point, class PointRef>
|
||||
void Foam::tetrahedron<Point, PointRef>::gradNiGradNj
|
||||
(
|
||||
tensorField& buffer
|
||||
) const
|
||||
{
|
||||
// Warning. Ordering of edges needs to be the same for a tetrahedron
|
||||
// class, a tetrahedron cell shape model and a tetCell
|
||||
|
||||
// Double change of sign between face area vector and gradient
|
||||
|
||||
scalar magVol = Foam::mag(mag());
|
||||
vector sa = Sa();
|
||||
vector sb = Sb();
|
||||
vector sc = Sc();
|
||||
vector sd = Sd();
|
||||
|
||||
buffer[0] = (1.0/9.0)*(sa * sb)/magVol;
|
||||
buffer[1] = (1.0/9.0)*(sa * sc)/magVol;
|
||||
buffer[2] = (1.0/9.0)*(sa * sd)/magVol;
|
||||
buffer[3] = (1.0/9.0)*(sd * sb)/magVol;
|
||||
buffer[4] = (1.0/9.0)*(sb * sc)/magVol;
|
||||
buffer[5] = (1.0/9.0)*(sd * sc)/magVol;
|
||||
}
|
||||
|
||||
|
||||
// ************************************************************************* //
|
||||
@ -1,315 +0,0 @@
|
||||
/*---------------------------------------------------------------------------*\
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2012-2012 OpenCFD Ltd.
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
This file is part of OpenFOAM.
|
||||
|
||||
OpenFOAM is free software: you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Class
|
||||
Foam::tetrahedron
|
||||
|
||||
Description
|
||||
A tetrahedron primitive.
|
||||
|
||||
Ordering of edges needs to be the same for a tetrahedron
|
||||
class, a tetrahedron cell shape model and a tetCell.
|
||||
|
||||
SourceFiles
|
||||
tetrahedronI.H
|
||||
tetrahedron.C
|
||||
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef tetrahedron_H
|
||||
#define tetrahedron_H
|
||||
|
||||
#include "point.H"
|
||||
#include "primitiveFieldsFwd.H"
|
||||
#include "pointHit.H"
|
||||
#include "cachedRandom.H"
|
||||
#include "Random.H"
|
||||
#include "FixedList.H"
|
||||
#include "UList.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
namespace Foam
|
||||
{
|
||||
|
||||
class Istream;
|
||||
class Ostream;
|
||||
class tetPoints;
|
||||
class plane;
|
||||
|
||||
// Forward declaration of friend functions and operators
|
||||
|
||||
template<class Point, class PointRef> class tetrahedron;
|
||||
|
||||
template<class Point, class PointRef>
|
||||
inline Istream& operator>>
|
||||
(
|
||||
Istream&,
|
||||
tetrahedron<Point, PointRef>&
|
||||
);
|
||||
|
||||
template<class Point, class PointRef>
|
||||
inline Ostream& operator<<
|
||||
(
|
||||
Ostream&,
|
||||
const tetrahedron<Point, PointRef>&
|
||||
);
|
||||
|
||||
|
||||
/*---------------------------------------------------------------------------*\
|
||||
class tetrahedron Declaration
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
template<class Point, class PointRef>
|
||||
class tetrahedron
|
||||
{
|
||||
public:
|
||||
|
||||
// Classes for use in sliceWithPlane. What to do with decomposition
|
||||
// of tet.
|
||||
|
||||
//- Dummy
|
||||
class dummyOp
|
||||
{
|
||||
public:
|
||||
inline void operator()(const tetPoints&);
|
||||
};
|
||||
|
||||
//- Sum resulting volumes
|
||||
class sumVolOp
|
||||
{
|
||||
public:
|
||||
scalar vol_;
|
||||
|
||||
inline sumVolOp();
|
||||
|
||||
inline void operator()(const tetPoints&);
|
||||
};
|
||||
|
||||
//- Store resulting tets
|
||||
class storeOp
|
||||
{
|
||||
FixedList<tetPoints, 200>& tets_;
|
||||
label& nTets_;
|
||||
|
||||
public:
|
||||
inline storeOp(FixedList<tetPoints, 200>&, label&);
|
||||
|
||||
inline void operator()(const tetPoints&);
|
||||
};
|
||||
|
||||
private:
|
||||
|
||||
// Private data
|
||||
|
||||
PointRef a_, b_, c_, d_;
|
||||
|
||||
inline static point planeIntersection
|
||||
(
|
||||
const FixedList<scalar, 4>&,
|
||||
const tetPoints&,
|
||||
const label,
|
||||
const label
|
||||
);
|
||||
|
||||
template<class TetOp>
|
||||
inline static void decomposePrism
|
||||
(
|
||||
const FixedList<point, 6>& points,
|
||||
TetOp& op
|
||||
);
|
||||
|
||||
template<class AboveTetOp, class BelowTetOp>
|
||||
inline static void tetSliceWithPlane
|
||||
(
|
||||
const plane& pl,
|
||||
const tetPoints& tet,
|
||||
AboveTetOp& aboveOp,
|
||||
BelowTetOp& belowOp
|
||||
);
|
||||
|
||||
|
||||
public:
|
||||
|
||||
// Member constants
|
||||
|
||||
enum
|
||||
{
|
||||
nVertices = 4, // Number of vertices in tetrahedron
|
||||
nEdges = 6 // Number of edges in tetrahedron
|
||||
};
|
||||
|
||||
|
||||
// Constructors
|
||||
|
||||
//- Construct from points
|
||||
inline tetrahedron
|
||||
(
|
||||
const Point& a,
|
||||
const Point& b,
|
||||
const Point& c,
|
||||
const Point& d
|
||||
);
|
||||
|
||||
//- Construct from four points in the list of points
|
||||
inline tetrahedron
|
||||
(
|
||||
const UList<Point>&,
|
||||
const FixedList<label, 4>& indices
|
||||
);
|
||||
|
||||
//- Construct from Istream
|
||||
inline tetrahedron(Istream&);
|
||||
|
||||
|
||||
// Member Functions
|
||||
|
||||
// Access
|
||||
|
||||
//- Return vertices
|
||||
inline const Point& a() const;
|
||||
|
||||
inline const Point& b() const;
|
||||
|
||||
inline const Point& c() const;
|
||||
|
||||
inline const Point& d() const;
|
||||
|
||||
|
||||
// Properties
|
||||
|
||||
//- Return face normal
|
||||
inline vector Sa() const;
|
||||
|
||||
inline vector Sb() const;
|
||||
|
||||
inline vector Sc() const;
|
||||
|
||||
inline vector Sd() const;
|
||||
|
||||
//- Return centre (centroid)
|
||||
inline Point centre() const;
|
||||
|
||||
//- Return volume
|
||||
inline scalar mag() const;
|
||||
|
||||
//- Return circum-centre
|
||||
inline Point circumCentre() const;
|
||||
|
||||
//- Return circum-radius
|
||||
inline scalar circumRadius() const;
|
||||
|
||||
//- Return quality: Ratio of tetrahedron and circum-sphere
|
||||
// volume, scaled so that a regular tetrahedron has a
|
||||
// quality of 1
|
||||
inline scalar quality() const;
|
||||
|
||||
//- Return a random point in the tetrahedron from a
|
||||
// uniform distribution
|
||||
inline Point randomPoint(Random& rndGen) const;
|
||||
|
||||
//- Return a random point in the tetrahedron from a
|
||||
// uniform distribution
|
||||
inline Point randomPoint(cachedRandom& rndGen) const;
|
||||
|
||||
//- Calculate the barycentric coordinates of the given
|
||||
// point, in the same order as a, b, c, d. Returns the
|
||||
// determinant of the solution.
|
||||
inline scalar barycentric
|
||||
(
|
||||
const point& pt,
|
||||
List<scalar>& bary
|
||||
) const;
|
||||
|
||||
//- Return nearest point to p on tetrahedron
|
||||
inline pointHit nearestPoint(const point& p) const;
|
||||
|
||||
//- Return true if point is inside tetrahedron
|
||||
inline bool inside(const point& pt) const;
|
||||
|
||||
//- Decompose tet into tets above and below plane
|
||||
template<class AboveTetOp, class BelowTetOp>
|
||||
inline void sliceWithPlane
|
||||
(
|
||||
const plane& pl,
|
||||
AboveTetOp& aboveOp,
|
||||
BelowTetOp& belowOp
|
||||
) const;
|
||||
|
||||
|
||||
//- Return (min)containment sphere, i.e. the smallest sphere with
|
||||
// all points inside. Returns pointHit with:
|
||||
// - hit : if sphere is equal to circumsphere
|
||||
// (biggest sphere)
|
||||
// - point : centre of sphere
|
||||
// - distance : radius of sphere
|
||||
// - eligiblemiss: false
|
||||
// Tol (small compared to 1, e.g. 1E-9) is used to determine
|
||||
// whether point is inside: mag(pt - ctr) < (1+tol)*radius.
|
||||
pointHit containmentSphere(const scalar tol) const;
|
||||
|
||||
//- Fill buffer with shape function products
|
||||
void gradNiSquared(scalarField& buffer) const;
|
||||
|
||||
void gradNiDotGradNj(scalarField& buffer) const;
|
||||
|
||||
void gradNiGradNi(tensorField& buffer) const;
|
||||
|
||||
void gradNiGradNj(tensorField& buffer) const;
|
||||
|
||||
|
||||
// IOstream operators
|
||||
|
||||
friend Istream& operator>> <Point, PointRef>
|
||||
(
|
||||
Istream&,
|
||||
tetrahedron&
|
||||
);
|
||||
|
||||
friend Ostream& operator<< <Point, PointRef>
|
||||
(
|
||||
Ostream&,
|
||||
const tetrahedron&
|
||||
);
|
||||
};
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
} // End namespace Foam
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
#include "tetrahedronI.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
#ifdef NoRepository
|
||||
# include "tetrahedron.C"
|
||||
#endif
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
#endif
|
||||
|
||||
// ************************************************************************* //
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user