applications: Update ...ErrorIn -> ...ErrorInFunction

Avoids the clutter and maintenance effort associated with providing the
function signature string.
This commit is contained in:
Henry Weller
2015-11-10 17:53:31 +00:00
parent 735ce9cce7
commit e2ef006b91
271 changed files with 851 additions and 1559 deletions

View File

@ -66,7 +66,7 @@ int main(int argc, char *argv[])
if (fZone.checkParallelSync())
{
FatalErrorIn(args.executable())
FatalErrorInFunction
<< "Face zone " << fZone.name()
<< " is not parallel synchronised."
<< " Any coupled face also needs its coupled version to be included"
@ -334,7 +334,7 @@ int main(int argc, char *argv[])
}
else
{
FatalErrorIn(args.executable())
FatalErrorInFunction
<< "Incorrect status for face " << meshFaceI
<< abort(FatalError);
}
@ -359,7 +359,7 @@ int main(int argc, char *argv[])
}
else
{
FatalErrorIn(args.executable())
FatalErrorInFunction
<< "Problem : unvisited face " << faceI
<< " centre:" << mesh.faceCentres()[faceLabels[faceI]]
<< abort(FatalError);
@ -380,7 +380,7 @@ int main(int argc, char *argv[])
mesh.faceZones()[zoneName].resetAddressing(faceLabels, newFlipMap);
if (!mesh.faceZones().write())
{
FatalErrorIn(args.executable())
FatalErrorInFunction
<< "Failed writing faceZones" << exit(FatalError);
}
}