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applications: Update ...ErrorIn -> ...ErrorInFunction
Avoids the clutter and maintenance effort associated with providing the function signature string.
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@ -66,7 +66,7 @@ int main(int argc, char *argv[])
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if (fZone.checkParallelSync())
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{
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FatalErrorIn(args.executable())
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FatalErrorInFunction
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<< "Face zone " << fZone.name()
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<< " is not parallel synchronised."
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<< " Any coupled face also needs its coupled version to be included"
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@ -334,7 +334,7 @@ int main(int argc, char *argv[])
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}
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else
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{
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FatalErrorIn(args.executable())
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FatalErrorInFunction
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<< "Incorrect status for face " << meshFaceI
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<< abort(FatalError);
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}
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@ -359,7 +359,7 @@ int main(int argc, char *argv[])
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}
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else
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{
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FatalErrorIn(args.executable())
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FatalErrorInFunction
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<< "Problem : unvisited face " << faceI
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<< " centre:" << mesh.faceCentres()[faceLabels[faceI]]
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<< abort(FatalError);
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@ -380,7 +380,7 @@ int main(int argc, char *argv[])
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mesh.faceZones()[zoneName].resetAddressing(faceLabels, newFlipMap);
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if (!mesh.faceZones().write())
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{
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FatalErrorIn(args.executable())
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FatalErrorInFunction
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<< "Failed writing faceZones" << exit(FatalError);
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}
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}
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