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ENH: use simpler boundBox handling
- use default initialize boundBox instead of invertedBox - reset() instead of assigning from invertedBox - extend (three parameter version) and grow method - inflate(Random) instead of extend + re-assigning
This commit is contained in:
committed by
Andrew Heather
parent
1339c3357b
commit
e5006a62d7
@ -871,17 +871,16 @@ Foam::label Foam::checkTopology
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Info<< " "
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<< setw(20) << "PointZone"
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<< setw(8) << "Points"
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<< "BoundingBox" << endl;
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<< "BoundingBox" << nl;
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for (const auto& zone : pointZones)
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{
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boundBox bb;
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for (const label pointi : zone)
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{
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bb.add(mesh.points()[pointi]);
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}
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bb.reduce(); // Global min/max
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boundBox bb
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(
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mesh.points(),
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static_cast<const labelUList&>(zone),
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true // Reduce (global min/max)
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);
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Info<< " "
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<< setw(20) << zone.name()
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