ENH: use simpler boundBox handling

- use default initialize boundBox instead of invertedBox
- reset() instead of assigning from invertedBox
- extend (three parameter version) and grow method
- inflate(Random) instead of extend + re-assigning
This commit is contained in:
Mark Olesen
2022-11-01 12:15:08 +01:00
committed by Andrew Heather
parent 1339c3357b
commit e5006a62d7
60 changed files with 189 additions and 353 deletions

View File

@ -178,12 +178,9 @@ void createBoundaryEdgeTrees
// geometry there are less face/edge aligned items.
treeBoundBox bb
(
treeBoundBox(UList<point>(surf.localPoints())).extend(rndGen, 1e-4)
treeBoundBox(surf.localPoints()).extend(rndGen, 1e-4, ROOTVSMALL)
);
bb.min() -= point::uniform(ROOTVSMALL);
bb.max() += point::uniform(ROOTVSMALL);
bEdgeTrees.set
(
surfI,