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Disabled moving internal points since not proven to be benificial
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@ -1506,8 +1506,12 @@ void Foam::autoSnapDriver::doSnap
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// meshMover.
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calcNearestSurface(snapDist, meshMover);
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// Get smoothly varying internal displacement field.
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smoothDisplacement(snapParams, meshMover);
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//// Get smoothly varying internal displacement field.
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//- 2009-12-16 : was not found to be beneficial. Keeping internal
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// fields fixed slightly increases skewness (on boundary)
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// but lowers non-orthogonality quite a bit (e.g. 65->59 degrees).
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// Maybe if better smoother?
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//smoothDisplacement(snapParams, meshMover);
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// Apply internal displacement to mesh.
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scaleMesh(snapParams, nInitErrors, baffles, meshMover);
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