Added calcTetMesh function to write the Delaunay tet mesh out as a

proper polyMesh.  This is in preparation for using the tet mesh for
post-processing.

Note that calcTetMesh must be called before calcDualMesh, as the later
destroys the indexing of the vertices. Call commented out for now.

Also:  Changed all facei celli to faceI cellI.
This commit is contained in:
graham
2009-10-20 20:12:02 +01:00
parent 913eba05f8
commit e926815739
6 changed files with 529 additions and 64 deletions

View File

@ -80,7 +80,7 @@ void Foam::CV2D::writeTriangles(const fileName& fName, bool internalOnly) const
{
if
(
!internalOnly
!internalOnly
|| (
fit->vertex(0)->internalOrBoundaryPoint()
|| fit->vertex(1)->internalOrBoundaryPoint()