STYLE: use HashTable iterator 'val()' method instead of 'object()'
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@ -106,7 +106,7 @@ bool Foam::loopControl::checkConverged() const
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forAllConstIters(meshes, meshIter)
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{
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const fvMesh& regionMesh = *(meshIter.object());
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const fvMesh& regionMesh = *(meshIter.val());
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const dictionary& solverDict = regionMesh.solverPerformanceDict();
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