STYLE: include primitivePatch.H (instead of PrimitivePatch.H)

- further de-clutter in the future

ENH: PrimitivePatchInterpolation with unique_ptr for memory management
This commit is contained in:
Mark Olesen
2023-02-24 15:46:23 +01:00
parent d51aa5a74d
commit f0a196a908
34 changed files with 102 additions and 141 deletions

View File

@ -68,9 +68,7 @@ SourceFiles
#include "globalIndex.H"
#include "treeBoundBox.H"
#include "primitivePatch.H"
#include "face.H"
#include "labelList.H"
#include "pointField.H"
#include "indexedOctree.H"
#include "treeDataPrimitivePatch.H"
#include "volumeType.H"

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@ -38,7 +38,7 @@ SourceFiles
#include "cellSizeCalculationType.H"
#include "triSurfaceFields.H"
#include "PrimitivePatchInterpolation.H"
#include "primitivePatchInterpolation.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

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@ -38,7 +38,7 @@ SourceFiles
#include "cellSizeCalculationType.H"
#include "triSurfaceFields.H"
#include "PrimitivePatchInterpolation.H"
#include "primitivePatchInterpolation.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

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@ -38,7 +38,7 @@ SourceFiles
#define nonUniformField_H
#include "triSurfaceFields.H"
#include "PrimitivePatchInterpolation.H"
#include "primitivePatchInterpolation.H"
#include "surfaceCellSizeFunction.H"
#include "cellSizeCalculationType.H"