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ENH: add 'flip()' in-place method to edge, face, triFace
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@ -867,7 +867,7 @@ int main(int argc, char *argv[])
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fm[facei] = true;
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if (!cubitFile)
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{
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faces[facei] = faces[facei].reverseFace();
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faces[facei].flip();
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}
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Swap(owner[facei], neighbour[facei]);
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}
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