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ENH: add 'flip()' in-place method to edge, face, triFace
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@ -414,7 +414,7 @@ void Foam::createShellMesh::setRefinement
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{
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// Swap
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Swap(minCellI, maxCellI);
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newF = newF.reverseFace();
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newF.flip();
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}
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//Pout<< "for internal edge:" << e
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