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applyWallFunctionBoundaryConditions - use mvBak()
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@ -190,13 +190,12 @@ void replaceBoundaryType
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const_cast<word&>(IOdictionary::typeName) = oldTypeName;
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const_cast<word&>(dict.type()) = dict.headerClassName();
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// Make a backup of the old field
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word backupName(dict.name() + ".old");
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Info<< " copying " << dict.name() << " to "
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<< backupName << endl;
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IOdictionary dictOld = dict;
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dictOld.rename(backupName);
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dictOld.regIOobject::write();
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// Make a backup of the old file
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if (mvBak(dict.objectPath(), "old"))
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{
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Info<< " Backup original file to "
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<< (dict.objectPath() + ".old") << endl;
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}
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// Loop through boundary patches and update
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const polyBoundaryMesh& bMesh = mesh.boundaryMesh();
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@ -84,11 +84,12 @@ int main(int argc, char *argv[])
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}
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else
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{
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mv
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(
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solutionDict.objectPath(),
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solutionDict.objectPath() + ".old"
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);
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if (mvBak(solutionDict.objectPath(), "old"))
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{
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Info<< "Backup to "
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<< (solutionDict.objectPath() + ".old") << nl;
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}
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solutionDict.writeObject
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(
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@ -97,8 +98,8 @@ int main(int argc, char *argv[])
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IOstream::UNCOMPRESSED
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);
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Info<< "Backup to " << (solutionDict.objectPath() + ".old") << nl
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<< "Write to " << solutionDict.objectPath() << nl << endl;
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Info<< "Write to "
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<< solutionDict.objectPath() << nl << endl;
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}
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}
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