STYLE: dynamicFvMesh: indentation, naming

This commit is contained in:
mattijs
2021-06-17 14:46:25 +01:00
parent 0110e69018
commit f46c57951d
2 changed files with 2 additions and 2 deletions

View File

@ -78,7 +78,7 @@ public:
// Constructors
//- Construct from IOobject
dynamicMotionSolverFvMesh(const IOobject& io, bool syncPar=true);
dynamicMotionSolverFvMesh(const IOobject& io, const bool doInit=true);
//- Construct from components without boundary.
// Boundary is added using addFvPatches() member function

View File

@ -114,7 +114,7 @@ bool Foam::dynamicMotionSolverListFvMesh::init(const bool doInit)
motionSolvers_.set
(
i++,
motionSolver::New(*this, IOsolverDict)
motionSolver::New(*this, IOsolverDict)
);
}
}