mirror of
https://develop.openfoam.com/Development/openfoam.git
synced 2025-11-28 03:28:01 +00:00
Merge branch 'master' of ssh://opencfd:8007/home/dm4/OpenFOAM/OpenFOAM-dev
This commit is contained in:
@ -8,7 +8,15 @@ cd ${0%/*} || exit 1 # run from this directory
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application=`getApplication`
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runApplication blockMesh
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runApplication $application
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#- Run serial
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#runApplication $application
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#- Run parallel
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runApplication decomposePar -cellDist
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runParallel $application 5
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runApplication reconstructPar
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runApplication postChannel
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# ----------------------------------------------------------------- end-of-file
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@ -32,6 +32,7 @@ FoamFile
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sides1_half0
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{
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type cyclic;
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inGroups 1(cyclic);
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nFaces 1000;
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startFace 177700;
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matchTolerance 0.0001;
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@ -40,6 +41,7 @@ FoamFile
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sides1_half1
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{
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type cyclic;
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inGroups 1(cyclic);
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nFaces 1000;
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startFace 178700;
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matchTolerance 0.0001;
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@ -48,6 +50,7 @@ FoamFile
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sides2_half0
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{
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type cyclic;
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inGroups 1(cyclic);
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nFaces 1000;
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startFace 179700;
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matchTolerance 0.0001;
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@ -56,6 +59,7 @@ FoamFile
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sides2_half1
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{
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type cyclic;
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inGroups 1(cyclic);
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nFaces 1000;
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startFace 180700;
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matchTolerance 0.0001;
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@ -64,6 +68,7 @@ FoamFile
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inout1_half0
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{
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type cyclic;
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inGroups 1(cyclic);
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nFaces 750;
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startFace 181700;
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matchTolerance 0.0001;
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@ -72,6 +77,7 @@ FoamFile
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inout1_half1
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{
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type cyclic;
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inGroups 1(cyclic);
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nFaces 750;
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startFace 182450;
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matchTolerance 0.0001;
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@ -80,6 +86,7 @@ FoamFile
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inout2_half0
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{
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type cyclic;
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inGroups 1(cyclic);
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nFaces 750;
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startFace 183200;
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matchTolerance 0.0001;
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@ -88,6 +95,7 @@ FoamFile
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inout2_half1
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{
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type cyclic;
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inGroups 1(cyclic);
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nFaces 750;
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startFace 183950;
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matchTolerance 0.0001;
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@ -0,0 +1,135 @@
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/*--------------------------------*- C++ -*----------------------------------*\
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| ========= | |
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| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
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| \\ / O peration | Version: dev |
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| \\ / A nd | Web: www.OpenFOAM.org |
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| \\/ M anipulation | |
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\*---------------------------------------------------------------------------*/
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FoamFile
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{
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version 2.0;
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format ascii;
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class dictionary;
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note "mesh decomposition control dictionary";
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object decomposeParDict;
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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numberOfSubdomains 5;
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//- Keep owner and neighbour on same processor for faces in zones:
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// preserveFaceZones (heater solid1 solid3);
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//- Keep owner and neighbour on same processor for faces in patches:
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// (makes sense only for cyclic patches)
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//preservePatches (cyclic_half0 cyclic_half1);
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//- Keep all of faceSet on a single processor. This puts all cells
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// connected with a point, edge or face on the same processor.
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// (just having face connected cells might not guarantee a balanced
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// decomposition)
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// The processor can be -1 (the decompositionMethod chooses the processor
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// for a good load balance) or explicitly provided (upsets balance).
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//singleProcessorFaceSets ((f0 -1));
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//- Use the volScalarField named here as a weight for each cell in the
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// decomposition. For example, use a particle population field to decompose
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// for a balanced number of particles in a lagrangian simulation.
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// weightField dsmcRhoNMean;
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method scotch;
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//method hierarchical;
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// method simple;
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// method metis;
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// method manual;
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// method multiLevel;
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// method structured; // does 2D decomposition of structured mesh
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multiLevelCoeffs
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{
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// Decomposition methods to apply in turn. This is like hierarchical but
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// fully general - every method can be used at every level.
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level0
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{
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numberOfSubdomains 64;
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//method simple;
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//simpleCoeffs
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//{
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// n (2 1 1);
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// delta 0.001;
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//}
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method scotch;
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}
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level1
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{
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numberOfSubdomains 4;
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method scotch;
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}
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}
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// Desired output
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simpleCoeffs
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{
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n (2 1 1);
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delta 0.001;
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}
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hierarchicalCoeffs
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{
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n (1 2 1);
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delta 0.001;
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order xyz;
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}
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metisCoeffs
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{
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/*
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processorWeights
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(
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1
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1
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1
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1
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);
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*/
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}
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scotchCoeffs
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{
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//processorWeights
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//(
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// 1
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// 1
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// 1
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// 1
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//);
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//writeGraph true;
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//strategy "b";
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}
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manualCoeffs
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{
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dataFile "decompositionData";
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}
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structuredCoeffs
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{
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// Patches to do 2D decomposition on. Structured mesh only; cells have
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// to be in 'columns' on top of patches.
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patches (bottomPatch);
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}
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//// Is the case distributed? Note: command-line argument -roots takes
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//// precedence
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//distributed yes;
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//// Per slave (so nProcs-1 entries) the directory above the case.
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//roots
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//(
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// "/tmp"
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// "/tmp"
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//);
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// ************************************************************************* //
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@ -6,6 +6,7 @@ cd ${0%/*} || exit 1 # run from this directory
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# copy motorbike surface from resources folder
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cp $FOAM_TUTORIALS/resources/geometry/motorBike.obj.gz constant/triSurface/
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runApplication surfaceFeatureExtract
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runApplication blockMesh
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@ -19,6 +20,7 @@ runParallel snappyHexMesh 6 -overwrite
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ls -d processor* | xargs -i rm -rf ./{}/0 $1
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ls -d processor* | xargs -i cp -r 0.org ./{}/0 $1
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runParallel patchSummary 6
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runParallel potentialFoam 6 -noFunctionObjects -writep
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runParallel `getApplication` 6
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@ -90,10 +90,10 @@ castellatedMeshControls
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// This is a featureEdgeMesh, read from constant/triSurface for now.
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features
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(
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//{
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// file "someLine.eMesh";
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// level 2;
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//}
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{
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file "motorBike.eMesh";
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level 0;
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}
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);
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@ -189,10 +189,21 @@ snapControls
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// before upon reaching a correct mesh.
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nRelaxIter 5;
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//- Highly experimental and wip: number of feature edge snapping
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// iterations. Leave out altogether to disable.
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// Do not use here since mesh resolution too low and baffles present
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//nFeatureSnapIter 10;
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// Feature snapping
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//- Number of feature edge snapping iterations.
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// Leave out altogether to disable.
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nFeatureSnapIter 10;
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//- Detect (geometric only) features by sampling the surface
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// (default=false).
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implicitFeatureSnap false;
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//- Use castellatedMeshControls::features (default = true)
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explicitFeatureSnap true;
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//- Detect points on multiple surfaces (only for explicitFeatureSnap)
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multiRegionFeatureSnap true;
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}
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@ -239,7 +250,11 @@ addLayersControls
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//- When not to extrude surface. 0 is flat surface, 90 is when two faces
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// make straight angle.
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featureAngle 30;
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featureAngle 60;
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//- At non-patched sides allow mesh to slip if extrusion direction makes
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// angle larger than slipFeatureAngle.
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slipFeatureAngle 30;
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//- Maximum number of snapping relaxation iterations. Should stop
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// before upon reaching a correct mesh.
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