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Merge commit 'origin/master' into splitCyclic
Conflicts: applications/utilities/mesh/manipulation/createBaffles/createBaffles.C applications/utilities/postProcessing/patch/patchIntegrate/patchIntegrate.C src/OpenFOAM/meshes/pointMesh/pointPatches/constraint/cyclic/cyclicPointPatch.C src/OpenFOAM/meshes/pointMesh/pointPatches/constraint/processor/processorPointPatch.C src/dynamicMesh/motionSmoother/motionSmoother.C src/dynamicMesh/motionSmoother/motionSmoother.H src/dynamicMesh/motionSmoother/motionSmootherTemplates.C
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@ -42,7 +42,7 @@ Usage
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Specify an alternative mesh region.
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@param -dict \<filename\> \n
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Specify an alternative dictionary for the block mesh description.
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Specify alternative dictionary for the block mesh description.
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\*---------------------------------------------------------------------------*/
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@ -80,7 +80,7 @@ int main(int argc, char *argv[])
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(
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"dict",
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"file",
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"specify an alternative dictionary for the blockMesh description"
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"specify alternative dictionary for the blockMesh description"
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);
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# include "addRegionOption.H"
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@ -27,10 +27,7 @@
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// Master patch
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const word masterPatchName(mergePatchPairs[pairI].first());
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const polyPatch& masterPatch =
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mesh.boundaryMesh()
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[
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mesh.boundaryMesh().findPatchID(masterPatchName)
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];
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mesh.boundaryMesh()[masterPatchName];
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labelList isf(masterPatch.size());
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@ -51,10 +48,7 @@
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// Slave patch
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const word slavePatchName(mergePatchPairs[pairI].second());
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const polyPatch& slavePatch =
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mesh.boundaryMesh()
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[
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mesh.boundaryMesh().findPatchID(slavePatchName)
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];
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mesh.boundaryMesh()[slavePatchName];
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labelList osf(slavePatch.size());
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@ -123,7 +123,7 @@ void createDummyFvMeshFiles(const polyMesh& mesh, const word& regionName)
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label findPatchID(const polyBoundaryMesh& patches, const word& name)
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{
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label patchID = patches.findPatchID(name);
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const label patchID = patches.findPatchID(name);
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if (patchID == -1)
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{
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@ -632,7 +632,7 @@ int main(int argc, char *argv[])
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argList::validArgs.append("thickness");
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#include "addRegionOption.H"
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argList::validOptions.insert("overwrite", "");
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#include "addOverwriteOption.H"
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#include "setRootCase.H"
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#include "createTime.H"
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#include "createNamedMesh.H"
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@ -849,8 +849,7 @@ int main(int argc, char *argv[])
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nExtrudeFaces = 0;
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forAll(zoneNames, i)
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{
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label zoneI = faceZones.findZoneID(zoneNames[i]);
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const faceZone& fz = faceZones[zoneI];
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const faceZone& fz = faceZones[zoneNames[i]];
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forAll(fz, j)
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{
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extrudeTopPatchID[nExtrudeFaces] = interRegionTopPatch[i];
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@ -143,11 +143,19 @@ castellatedMeshControls
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}
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}
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// Optional angle to detect small-large cell situation perpendicular
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// to the surface. Is the angle of face w.r.t the local surface
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// normal. Use on flat(ish) surfaces only. Otherwise
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// leave out or set to negative number.
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//- Optional angle to detect small-large cell situation
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// perpendicular to the surface. Is the angle of face w.r.t.
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// the local surface normal. Use on flat(ish) surfaces only.
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// Otherwise leave out or set to negative number.
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//perpendicularAngle 10;
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//- Optional faceZone and (for closed surface) cellZone with
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// how to select the cells that are in the cellZone
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// (inside / outside / specified insidePoint)
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//faceZone sphere;
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//cellZone sphere;
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//cellZoneInside inside; //outside/insidePoint
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}
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}
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