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https://develop.openfoam.com/Development/openfoam.git
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Merge branch 'master' of /home/noisy3/OpenFOAM/OpenFOAM-dev
Conflicts: src/parallel/decompose/scotchDecomp/scotchDecomp.C
This commit is contained in:
@ -22,8 +22,8 @@ License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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From scotch forum:
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By: Francois PELLEGRINI RE: Graph mapping 'strategy' string [ reply ]
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By: Francois PELLEGRINI RE: Graph mapping 'strategy' string [ reply ]
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2008-08-22 10:09 Strategy handling in Scotch is a bit tricky. In order
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not to be confused, you must have a clear view of how they are built.
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Here are some rules:
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@ -173,45 +173,39 @@ Foam::label Foam::ptscotchDecomp::decompose
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// const dictionary& scotchCoeffs =
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// decompositionDict_.subDict("ptscotchCoeffs");
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//
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// if (scotchCoeffs.found("writeGraph"))
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// if (scotchCoeffs.lookupOrDefault("writeGraph", false))
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// {
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// Switch writeGraph(scotchCoeffs.lookup("writeGraph"));
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// OFstream str(mesh_.time().path() / mesh_.name() + ".grf");
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//
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// if (writeGraph)
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// Info<< "Dumping Scotch graph file to " << str.name() << endl
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// << "Use this in combination with gpart." << endl;
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//
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// label version = 0;
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// str << version << nl;
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// // Numer of vertices
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// str << xadj.size()-1 << ' ' << adjncy.size() << nl;
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// // Numbering starts from 0
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// label baseval = 0;
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// // Has weights?
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// label hasEdgeWeights = 0;
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// label hasVertexWeights = 0;
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// label numericflag = 10*hasEdgeWeights+hasVertexWeights;
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// str << baseval << ' ' << numericflag << nl;
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// for (label cellI = 0; cellI < xadj.size()-1; cellI++)
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// {
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// OFstream str(mesh_.time().path() / mesh_.name() + ".grf");
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// label start = xadj[cellI];
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// label end = xadj[cellI+1];
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// str << end-start;
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//
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// Info<< "Dumping Scotch graph file to " << str.name() << endl
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// << "Use this in combination with gpart." << endl;
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//
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// label version = 0;
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// str << version << nl;
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// // Numer of vertices
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// str << xadj.size()-1 << ' ' << adjncy.size() << nl;
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// // Numbering starts from 0
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// label baseval = 0;
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// // Has weights?
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// label hasEdgeWeights = 0;
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// label hasVertexWeights = 0;
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// label numericflag = 10*hasEdgeWeights+hasVertexWeights;
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// str << baseval << ' ' << numericflag << nl;
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// for (label cellI = 0; cellI < xadj.size()-1; cellI++)
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// for (label i = start; i < end; i++)
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// {
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// label start = xadj[cellI];
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// label end = xadj[cellI+1];
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// str << end-start;
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//
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// for (label i = start; i < end; i++)
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// {
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// str << ' ' << adjncy[i];
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// }
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// str << nl;
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// str << ' ' << adjncy[i];
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// }
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// str << nl;
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// }
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// }
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// }
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// Strategy
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// ~~~~~~~~
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@ -22,8 +22,8 @@ License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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From scotch forum:
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By: Francois PELLEGRINI RE: Graph mapping 'strategy' string [ reply ]
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By: Francois PELLEGRINI RE: Graph mapping 'strategy' string [ reply ]
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2008-08-22 10:09 Strategy handling in Scotch is a bit tricky. In order
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not to be confused, you must have a clear view of how they are built.
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Here are some rules:
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@ -179,40 +179,35 @@ Foam::label Foam::scotchDecomp::decompose
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const dictionary& scotchCoeffs =
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decompositionDict_.subDict("scotchCoeffs");
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if (scotchCoeffs.found("writeGraph"))
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if (scotchCoeffs.lookupOrDefault("writeGraph", false))
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{
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Switch writeGraph(scotchCoeffs.lookup("writeGraph"));
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OFstream str(meshPath + ".grf");
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if (writeGraph)
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Info<< "Dumping Scotch graph file to " << str.name() << endl
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<< "Use this in combination with gpart." << endl;
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label version = 0;
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str << version << nl;
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// Numer of vertices
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str << xadj.size()-1 << ' ' << adjncy.size() << nl;
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// Numbering starts from 0
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label baseval = 0;
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// Has weights?
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label hasEdgeWeights = 0;
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label hasVertexWeights = 0;
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label numericflag = 10*hasEdgeWeights+hasVertexWeights;
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str << baseval << ' ' << numericflag << nl;
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for (label cellI = 0; cellI < xadj.size()-1; cellI++)
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{
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OFstream str(meshPath + ".grf");
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label start = xadj[cellI];
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label end = xadj[cellI+1];
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str << end-start;
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Info<< "Dumping Scotch graph file to " << str.name() << endl
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<< "Use this in combination with gpart." << endl;
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label version = 0;
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str << version << nl;
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// Numer of vertices
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str << xadj.size()-1 << ' ' << adjncy.size() << nl;
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// Numbering starts from 0
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label baseval = 0;
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// Has weights?
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label hasEdgeWeights = 0;
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label hasVertexWeights = 0;
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label numericflag = 10*hasEdgeWeights+hasVertexWeights;
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str << baseval << ' ' << numericflag << nl;
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for (label cellI = 0; cellI < xadj.size()-1; cellI++)
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for (label i = start; i < end; i++)
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{
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label start = xadj[cellI];
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label end = xadj[cellI+1];
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str << end-start;
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for (label i = start; i < end; i++)
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{
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str << ' ' << adjncy[i];
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}
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str << nl;
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str << ' ' << adjncy[i];
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}
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str << nl;
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}
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}
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}
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@ -230,7 +225,6 @@ Foam::label Foam::scotchDecomp::decompose
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const dictionary& scotchCoeffs =
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decompositionDict_.subDict("scotchCoeffs");
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string strategy;
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if (scotchCoeffs.readIfPresent("strategy", strategy))
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{
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@ -38,6 +38,7 @@ SourceFiles
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#include "cloud.H"
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#include "polyMesh.H"
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#include "IOobjectList.H"
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#include "IOFieldField.H"
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#include "fvMesh.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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@ -67,6 +68,16 @@ tmp<IOField<Type> > reconstructLagrangianField
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);
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template<class Type>
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tmp<IOFieldField<Field<Type>, Type> > reconstructLagrangianFieldField
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(
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const word& cloudName,
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const polyMesh& mesh,
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const PtrList<fvMesh>& meshes,
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const word& fieldName
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);
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template<class Type>
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void reconstructLagrangianFields
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(
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@ -77,6 +88,16 @@ void reconstructLagrangianFields
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);
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template<class Type>
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void reconstructLagrangianFieldFields
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(
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const word& cloudName,
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const polyMesh& mesh,
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const PtrList<fvMesh>& meshes,
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const IOobjectList& objects
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);
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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@ -24,6 +24,7 @@ License
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\*---------------------------------------------------------------------------*/
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#include "IOField.H"
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#include "IOFieldField.H"
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#include "Time.H"
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// * * * * * * * * * * * * * * * Global Functions * * * * * * * * * * * * * //
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@ -87,6 +88,67 @@ Foam::tmp<Foam::IOField<Type> > Foam::reconstructLagrangianField
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}
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template<class Type>
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Foam::tmp<Foam::IOFieldField<Foam::Field<Type>, Type> >
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Foam::reconstructLagrangianFieldField
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(
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const word& cloudName,
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const polyMesh& mesh,
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const PtrList<fvMesh>& meshes,
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const word& fieldName
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)
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{
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// Construct empty field on mesh
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tmp<IOFieldField<Field<Type>, Type > > tfield
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(
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new IOFieldField<Field<Type>, Type>
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(
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IOobject
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(
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fieldName,
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mesh.time().timeName(),
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cloud::prefix/cloudName,
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mesh,
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IOobject::NO_READ,
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IOobject::NO_WRITE
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),
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Field<Field<Type> >(0)
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)
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);
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Field<Field<Type> >& field = tfield();
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forAll(meshes, i)
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{
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// Check object on local mesh
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IOobject localIOobject
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(
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fieldName,
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meshes[i].time().timeName(),
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cloud::prefix/cloudName,
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meshes[i],
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IOobject::MUST_READ,
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IOobject::NO_WRITE
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);
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if (localIOobject.headerOk())
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{
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IOFieldField<Field<Type>, Type> fieldi(localIOobject);
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label offset = field.size();
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field.setSize(offset + fieldi.size());
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forAll(fieldi, j)
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{
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field[offset + j] = fieldi[j];
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}
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}
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}
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return tfield;
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}
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template<class Type>
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void Foam::reconstructLagrangianFields
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(
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@ -122,4 +184,67 @@ void Foam::reconstructLagrangianFields
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}
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template<class Type>
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void Foam::reconstructLagrangianFieldFields
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(
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const word& cloudName,
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const polyMesh& mesh,
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const PtrList<fvMesh>& meshes,
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const IOobjectList& objects
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)
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{
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{
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const word fieldClassName(IOFieldField<Field<Type>, Type>::typeName);
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IOobjectList fields = objects.lookupClass(fieldClassName);
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if (fields.size())
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{
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Info<< " Reconstructing lagrangian "
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<< fieldClassName << "s\n" << endl;
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forAllConstIter(IOobjectList, fields, fieldIter)
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{
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Info<< " " << fieldIter()->name() << endl;
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reconstructLagrangianFieldField<Type>
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(
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cloudName,
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mesh,
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meshes,
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fieldIter()->name()
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)().write();
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}
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Info<< endl;
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}
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}
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{
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const word fieldClassName(IOField<Field<Type> >::typeName);
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IOobjectList fields = objects.lookupClass(fieldClassName);
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if (fields.size())
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{
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Info<< " Reconstructing lagrangian "
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<< fieldClassName << "s\n" << endl;
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forAllConstIter(IOobjectList, fields, fieldIter)
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{
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Info<< " " << fieldIter()->name() << endl;
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reconstructLagrangianFieldField<Type>
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(
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cloudName,
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mesh,
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meshes,
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fieldIter()->name()
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)().write();
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}
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Info<< endl;
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}
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}
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}
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// ************************************************************************* //
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