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BUG: distributedTriSurfaceMesh: handle zero sized local surfaces
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@ -2360,10 +2360,28 @@ bool Foam::distributedTriSurfaceMesh::writeObject
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// Make sure dictionary goes to same directory as surface
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const_cast<fileName&>(dict_.instance()) = searchableSurface::instance();
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// Copy of triSurfaceMesh::writeObject except for the sorting of
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// triangles by region. This is done so we preserve region names,
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// even if locally we have zero triangles.
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{
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fileName fullPath(searchableSurface::objectPath());
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if (!mkDir(fullPath.path()))
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{
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return false;
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}
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// Important: preserve any zero-sized patches
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triSurface::write(fullPath, true);
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if (!isFile(fullPath))
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{
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return false;
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}
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}
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// Dictionary needs to be written in ascii - binary output not supported.
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return
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triSurfaceMesh::writeObject(fmt, ver, cmp)
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&& dict_.writeObject(IOstream::ASCII, ver, cmp);
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return dict_.writeObject(IOstream::ASCII, ver, cmp);
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}
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